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How do do Paragon Tier Adventuring?
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<blockquote data-quote="Tony Vargas" data-source="post: 5381872" data-attributes="member: 996"><p>All very Paragon-apropriate.</p><p></p><p>The funny thing about 4e is that it's been carefully tuned to play like past editions did in the narrow 'sweet spot' (levels 4-7 in AD&D, levels 3-10 in 3.x), at all levels. That's great, it means the game is fun, tactically engaging, and balanced at all levels. Amazing. It also means that nothing about the game feels that different at Heroic, Paragon, and Epic. You're still generally hitting/succeeding if your roll in the double digits, you're still getting hit, you're still burning through surges - the numbers are just all bigger. 4e runs the risk of turning into 'coin toss dungeon.' </p><p></p><p>To make Paragon /feel/ like Paragon, you have to do exactly what you have in mind: expand the scope and sweep of the campaign. </p><p></p><p>The details of the encounters and adventuring days that take them through Paragon mostly have to reflect that expanded scope, but that's largely a matter of where they are, what the backdrops are like, and how they are tied together. </p><p></p><p>From your experience running Heroic, and your synopsis above, it sounds to me like you'll be fine.</p><p></p><p></p><p>It doesn't need to be. There's no requirement that a story arc take you through an entire tier. Part of the expanded scope of the Paragon portion of your campaign could be that the players have more than one major threat (plot line) to deal with.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 5381872, member: 996"] All very Paragon-apropriate. The funny thing about 4e is that it's been carefully tuned to play like past editions did in the narrow 'sweet spot' (levels 4-7 in AD&D, levels 3-10 in 3.x), at all levels. That's great, it means the game is fun, tactically engaging, and balanced at all levels. Amazing. It also means that nothing about the game feels that different at Heroic, Paragon, and Epic. You're still generally hitting/succeeding if your roll in the double digits, you're still getting hit, you're still burning through surges - the numbers are just all bigger. 4e runs the risk of turning into 'coin toss dungeon.' To make Paragon /feel/ like Paragon, you have to do exactly what you have in mind: expand the scope and sweep of the campaign. The details of the encounters and adventuring days that take them through Paragon mostly have to reflect that expanded scope, but that's largely a matter of where they are, what the backdrops are like, and how they are tied together. From your experience running Heroic, and your synopsis above, it sounds to me like you'll be fine. It doesn't need to be. There's no requirement that a story arc take you through an entire tier. Part of the expanded scope of the Paragon portion of your campaign could be that the players have more than one major threat (plot line) to deal with. [/QUOTE]
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How do do Paragon Tier Adventuring?
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