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How do do Paragon Tier Adventuring?
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<blockquote data-quote="Hadrian the Builder" data-source="post: 5382094" data-attributes="member: 73776"><p>Your replies hit on a couple of my concerns when I outlined the campaign. <u>I agree that PC's should be the focus, and planned to keep the ancient hero from overshadowing them. </u></p><p></p><p>The campaign has a brief 10,000 year old backstory: hero and villain opposed, some arcane accident linked their souls, now neither one can be completely defeated unless both are, and the hero's soul is "stuck" in a strange limbo. Also, the hero failed and was "killed" by the bad guy. If he was unable to succeed then, nothing has changed for him... So the hero to be raised is unable to be the focus. </p><p> I had thought he might be a good target to answer questions via divination, and the awesome paragon tier conclusion was meant to be completing the resurrection ritual, making the villain vulnerable to true death.<u> It's not my intent that the old hero be able to do more than mentor.</u></p><p></p><p>The mournlands ideas are resonating , and I need to percolate . Those suggestions have given ideas to tie the story into epic tier.</p><p></p><p>I really want to avoid adventures on the same "scale" as heroic tier. As [MENTION=8900]Tony[/MENTION]-Vargas pointed out, a paragon dungeon crawl feels like a heroic crawl, but with nominally higher stakes. </p><p></p><p>One of the themes I want to explore is the "burden of leadership", which is a variation on "great power-great responsibility". So I want them to be subject to the demand of statecraft, if not as rulers, then as ambassadors, at least.</p><p></p><p>[MENTION=81381]catastrophic[/MENTION] regarding what type of PC's we've got: Here's a brief summary</p><p></p><p>Lady Guay: A powerful, formerly epic-level, succubus stripped of her powers by a dark ritual made to summon fiends in the faustian manner, then steal the power and transfer to to the summoner. Her true identity has been a secret until the conclusion of the heroic tier. She's been focused on finding and eliminating the corruption within the Church out of revenge, as well as a means to regain her power. At best, unaligned with semi-secret evil tendencies</p><p></p><p>Adriel Argentus - loyal paladin of the Silver Flame, duped by Lady Guay in swearing to protect her. As a result, powerful people within the Church accused Adriel of Heresy in order to protect their dark secrets. Adriel and Lady Guay have been fugitives from the beginning of the campaign, collecting evidence and gathering artifacts to save the world. The new High Cardinal of the Church following the exposure and defeat of High Cardinal Krozen as head of sinister and corrupt cabal. May become an NPC due to player RL circumstances</p><p></p><p>Monty - The classic <a href="http://tvtropes.org/pmwiki/pmwiki.php/Main/TheBigGuy" target="_blank">Big Guy</a>, a half-giant champion gladiator come to Khorvaire in order to win fortune and glory. Hillariously gets tangled up with Lady Guay and Adriel, and manages to suck in a harmless shopkeeper, who turns out to be:</p><p></p><p>Erdrick d'Cannith - scion of House cannoth, has completed his agenda, is leaving the party to be replaced by another character, at the player's choice</p><p></p><p>Jonathan d'Tharashk - a priest of the Silver Flame sent directly by the Flamekeeper to assist Adriel and learn the truth of accusations. Was murdered in mid-heroic and replaced, to set up an awesome classic doppelganger-style betrayal. Was saved Gandalf-style by Eberron itself to become an epic-level power and returned to the party 20 years younger wielding new powers</p></blockquote><p></p>
[QUOTE="Hadrian the Builder, post: 5382094, member: 73776"] Your replies hit on a couple of my concerns when I outlined the campaign. [U]I agree that PC's should be the focus, and planned to keep the ancient hero from overshadowing them. [/U] The campaign has a brief 10,000 year old backstory: hero and villain opposed, some arcane accident linked their souls, now neither one can be completely defeated unless both are, and the hero's soul is "stuck" in a strange limbo. Also, the hero failed and was "killed" by the bad guy. If he was unable to succeed then, nothing has changed for him... So the hero to be raised is unable to be the focus. I had thought he might be a good target to answer questions via divination, and the awesome paragon tier conclusion was meant to be completing the resurrection ritual, making the villain vulnerable to true death.[U] It's not my intent that the old hero be able to do more than mentor.[/U] The mournlands ideas are resonating , and I need to percolate . Those suggestions have given ideas to tie the story into epic tier. I really want to avoid adventures on the same "scale" as heroic tier. As [MENTION=8900]Tony[/MENTION]-Vargas pointed out, a paragon dungeon crawl feels like a heroic crawl, but with nominally higher stakes. One of the themes I want to explore is the "burden of leadership", which is a variation on "great power-great responsibility". So I want them to be subject to the demand of statecraft, if not as rulers, then as ambassadors, at least. [MENTION=81381]catastrophic[/MENTION] regarding what type of PC's we've got: Here's a brief summary Lady Guay: A powerful, formerly epic-level, succubus stripped of her powers by a dark ritual made to summon fiends in the faustian manner, then steal the power and transfer to to the summoner. Her true identity has been a secret until the conclusion of the heroic tier. She's been focused on finding and eliminating the corruption within the Church out of revenge, as well as a means to regain her power. At best, unaligned with semi-secret evil tendencies Adriel Argentus - loyal paladin of the Silver Flame, duped by Lady Guay in swearing to protect her. As a result, powerful people within the Church accused Adriel of Heresy in order to protect their dark secrets. Adriel and Lady Guay have been fugitives from the beginning of the campaign, collecting evidence and gathering artifacts to save the world. The new High Cardinal of the Church following the exposure and defeat of High Cardinal Krozen as head of sinister and corrupt cabal. May become an NPC due to player RL circumstances Monty - The classic [URL="http://tvtropes.org/pmwiki/pmwiki.php/Main/TheBigGuy"]Big Guy[/URL], a half-giant champion gladiator come to Khorvaire in order to win fortune and glory. Hillariously gets tangled up with Lady Guay and Adriel, and manages to suck in a harmless shopkeeper, who turns out to be: Erdrick d'Cannith - scion of House cannoth, has completed his agenda, is leaving the party to be replaced by another character, at the player's choice Jonathan d'Tharashk - a priest of the Silver Flame sent directly by the Flamekeeper to assist Adriel and learn the truth of accusations. Was murdered in mid-heroic and replaced, to set up an awesome classic doppelganger-style betrayal. Was saved Gandalf-style by Eberron itself to become an epic-level power and returned to the party 20 years younger wielding new powers [/QUOTE]
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