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how do FLGSs make money?
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<blockquote data-quote="evilbob" data-source="post: 6183150" data-attributes="member: 9789"><p>Diamond Master: I've always wondered what that would be like, myself. I'd guessed it would be extremely difficult, but this thread and the linked blog above is enough to remind/convince me that I do not have the stomach for that much risk. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Maybe when I win the lottery one day... (Is that a viable long-term business strategy?) But Gareman is right: it's even more daunting without more information about the trends and how the industry works. I've always suspected local shops were run by people high on optimism and hutzpah but low on experience and business knowledge...</p><p></p><p>Sidebar: Speaking of online sales vs. retail stores, especially in gaming, if it isn't too much to ask, [MENTION=1]Morrus[/MENTION], do you feel like EnWorld sort of straddles the line between being part of (and certainly supporting) a community that needs more localized gaming businesses vs. being an actual online retailer that potentially takes away from that local business? (This isn't meant to be loaded question!) I know your site promotes a lot of indie gaming development that probably wouldn't get carried in most FLGSs, so there's probably less direct competition, but gamer wallets are ultimately finite. At the same time, this is easily one of the biggest international sites I've seen for promoting gaming discussion and encouraging local gaming communities to come together. Anyway, just wondering what your perspective was, if that's not stepping over a line.</p></blockquote><p></p>
[QUOTE="evilbob, post: 6183150, member: 9789"] Diamond Master: I've always wondered what that would be like, myself. I'd guessed it would be extremely difficult, but this thread and the linked blog above is enough to remind/convince me that I do not have the stomach for that much risk. :) Maybe when I win the lottery one day... (Is that a viable long-term business strategy?) But Gareman is right: it's even more daunting without more information about the trends and how the industry works. I've always suspected local shops were run by people high on optimism and hutzpah but low on experience and business knowledge... Sidebar: Speaking of online sales vs. retail stores, especially in gaming, if it isn't too much to ask, [MENTION=1]Morrus[/MENTION], do you feel like EnWorld sort of straddles the line between being part of (and certainly supporting) a community that needs more localized gaming businesses vs. being an actual online retailer that potentially takes away from that local business? (This isn't meant to be loaded question!) I know your site promotes a lot of indie gaming development that probably wouldn't get carried in most FLGSs, so there's probably less direct competition, but gamer wallets are ultimately finite. At the same time, this is easily one of the biggest international sites I've seen for promoting gaming discussion and encouraging local gaming communities to come together. Anyway, just wondering what your perspective was, if that's not stepping over a line. [/QUOTE]
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