Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
How do gods make themselves known?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="WayneLigon" data-source="post: 2981678" data-attributes="member: 3649"><p>For the 'how did people arrive at their gods' thing: from what I remember of anthropology (and fusangite is probably way better equipped to answer this), most cultures had no problem with multiple gods. They meet culture X, then they add some of Culture X's gods to the gods they worship. Culture X does the same. Now, how do they come up with the gods <em>in the first place</em>?</p><p></p><p>Probably through observation of natural phenomenon and the brain's ability to fill in patterns by itself from incomplete data. There's a blurb in the first edition of <em>Mage</em>, where the writer talks about looking up at the moon and briefly seeing a face instead of the moon. A trick of the light, the brain's hasty construction of a pattern that makes sense out of a nonsensical pattern and boom, you have Ada the proto-city-builder who thinks that there is a lady in the moon. Same with the stars; once you start to see patterns in the sky, patterns that always return, you're going to think they are something special. A rock that happens to look <em>just like </em> the fierce cheiftain two valleys over... </p><p></p><p>So you tell tales of the fierce cheiftain. You take people out to the rock. You die, but your son continues to tell the tales only now he changes some stuff. Things snowball over a few generations and suddenly somehow that rock has <em>become </em> the feirce cheiftain who was turned to stone because he didn't obey the local magic man. More generations pass and the tale grows in the telling. </p><p></p><p>Then you have a woman who gets a reputation as a good healer. The babies she delivers thrive and grow strong. She sets a broken leg and through chance it doesn't get infected and wither. She finds that chewing a certain plant makes her gums stop hurting, so she thinks.. if I mash the plant and mix a little water with it.. it'll create a paste like the grain does. If I put that on a cut.. it will stop hurting. She's invented medicine. People are freaking amazed. They tell tales about 'good old Buta' long after her death. </p><p></p><p>Soon the tribal tale teller is Wise Old Mara, who is not so wise anymore because she fell last year and hasn't been right since then. She tells the kids about Buta, but she mixes it up with some tales about the fiece warlord. You get fifty kids who grow up with these tales and pass them on. Now they tell tales about Butan, who came from the north with a great army but seeing the destruction that was wrought, turned his hand to being a healer. He raised the dead with a touch. He promised to come back to us from beyond the sky when things got really bad. What? Things are bad now? No they are not; if they were really bad, Butan would be here, would he not?</p><p></p><p>It's not so much how a person would be revered in life, but what their life becomes after it passes through five or six incomplete tellings and gets mixed up with other tales. Also: people remember the hits and forget the misses. This is how magic and prophecy work. Combine the two....</p><p></p><p>That's how you get gods.</p><p></p><p>In a fantasy world where the gods are likely to come down and interact, it can become a lot easier. The god shows up and <em>does </em> things: he parts a river, tears down a mountain, heals the sick, brings the dead back to life, etc. He probably has an aura that can command obedience. He shows up and suddenly the elders and strongest warriors are bowing to him... the rest fall in line.</p></blockquote><p></p>
[QUOTE="WayneLigon, post: 2981678, member: 3649"] For the 'how did people arrive at their gods' thing: from what I remember of anthropology (and fusangite is probably way better equipped to answer this), most cultures had no problem with multiple gods. They meet culture X, then they add some of Culture X's gods to the gods they worship. Culture X does the same. Now, how do they come up with the gods [I]in the first place[/I]? Probably through observation of natural phenomenon and the brain's ability to fill in patterns by itself from incomplete data. There's a blurb in the first edition of [I]Mage[/I], where the writer talks about looking up at the moon and briefly seeing a face instead of the moon. A trick of the light, the brain's hasty construction of a pattern that makes sense out of a nonsensical pattern and boom, you have Ada the proto-city-builder who thinks that there is a lady in the moon. Same with the stars; once you start to see patterns in the sky, patterns that always return, you're going to think they are something special. A rock that happens to look [I]just like [/I] the fierce cheiftain two valleys over... So you tell tales of the fierce cheiftain. You take people out to the rock. You die, but your son continues to tell the tales only now he changes some stuff. Things snowball over a few generations and suddenly somehow that rock has [I]become [/I] the feirce cheiftain who was turned to stone because he didn't obey the local magic man. More generations pass and the tale grows in the telling. Then you have a woman who gets a reputation as a good healer. The babies she delivers thrive and grow strong. She sets a broken leg and through chance it doesn't get infected and wither. She finds that chewing a certain plant makes her gums stop hurting, so she thinks.. if I mash the plant and mix a little water with it.. it'll create a paste like the grain does. If I put that on a cut.. it will stop hurting. She's invented medicine. People are freaking amazed. They tell tales about 'good old Buta' long after her death. Soon the tribal tale teller is Wise Old Mara, who is not so wise anymore because she fell last year and hasn't been right since then. She tells the kids about Buta, but she mixes it up with some tales about the fiece warlord. You get fifty kids who grow up with these tales and pass them on. Now they tell tales about Butan, who came from the north with a great army but seeing the destruction that was wrought, turned his hand to being a healer. He raised the dead with a touch. He promised to come back to us from beyond the sky when things got really bad. What? Things are bad now? No they are not; if they were really bad, Butan would be here, would he not? It's not so much how a person would be revered in life, but what their life becomes after it passes through five or six incomplete tellings and gets mixed up with other tales. Also: people remember the hits and forget the misses. This is how magic and prophecy work. Combine the two.... That's how you get gods. In a fantasy world where the gods are likely to come down and interact, it can become a lot easier. The god shows up and [I]does [/I] things: he parts a river, tears down a mountain, heals the sick, brings the dead back to life, etc. He probably has an aura that can command obedience. He shows up and suddenly the elders and strongest warriors are bowing to him... the rest fall in line. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
How do gods make themselves known?
Top