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How do I encourage roleplaying without being a jerk?
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<blockquote data-quote="Tom Cashel" data-source="post: 227684" data-attributes="member: 321"><p>Compromise.</p><p></p><p>If they're not involved in the scene, send them out of the room. That's what I do in my game (which is also 1/month, 7-8 hrs.)...if you want them to stay in character, it's better for them not to know what their characters shouldn't know, IMO. That way, you have the good in-character interaction and people get to hang out as well.</p><p></p><p>The thing about whispered conversations going on while you're waiting for them to stop...that would drive me crazy. If they can leave the room to talk baseball or play a video game or whatever, they shouldn't need to do that at the table.</p><p></p><p>But it seems like your players want to "hang out" as well as play. So work with that and choose your battles, or just suggest that everyone go out after the game to hang. That's what we do, when we can.</p><p></p><p>I guess I'm just lucky to have a really focused group, some of whom I've been gaming with for about 8 or 10 years. They have no problem talking in character, and when I send them out of the room they're always poking their heads in and asking to come back! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I don't agree with bwgwl's claim that you <em>shouldn't</em> ask people to speak in character. Socially inept or not, it's all make-believe and all you have to do is try your best, not be a brilliant orator (at least in my game). Just my opinion.</p><p></p><p>Let the good games roll.</p><p></p><p>EDIT: Oh yeah, we also have the running joke for this sort of thing. When OOC or OT comments are made, the DM (me) makes a hand motion as though clicking an automatic counter, while going "ka-ching! ka-ching!" Newbies immediately ask, "What's that?" whereupon the rest the players answer, "The sound of you losing experience points."</p><p></p><p>Which is why they call me the Magnificent Bastard! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Tom Cashel, post: 227684, member: 321"] Compromise. If they're not involved in the scene, send them out of the room. That's what I do in my game (which is also 1/month, 7-8 hrs.)...if you want them to stay in character, it's better for them not to know what their characters shouldn't know, IMO. That way, you have the good in-character interaction and people get to hang out as well. The thing about whispered conversations going on while you're waiting for them to stop...that would drive me crazy. If they can leave the room to talk baseball or play a video game or whatever, they shouldn't need to do that at the table. But it seems like your players want to "hang out" as well as play. So work with that and choose your battles, or just suggest that everyone go out after the game to hang. That's what we do, when we can. I guess I'm just lucky to have a really focused group, some of whom I've been gaming with for about 8 or 10 years. They have no problem talking in character, and when I send them out of the room they're always poking their heads in and asking to come back! :) I don't agree with bwgwl's claim that you [i]shouldn't[/i] ask people to speak in character. Socially inept or not, it's all make-believe and all you have to do is try your best, not be a brilliant orator (at least in my game). Just my opinion. Let the good games roll. EDIT: Oh yeah, we also have the running joke for this sort of thing. When OOC or OT comments are made, the DM (me) makes a hand motion as though clicking an automatic counter, while going "ka-ching! ka-ching!" Newbies immediately ask, "What's that?" whereupon the rest the players answer, "The sound of you losing experience points." Which is why they call me the Magnificent Bastard! ;) [/QUOTE]
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