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General Tabletop Discussion
*Dungeons & Dragons
How Do I Help Mentor a GM Making Rookie Mistakes?
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<blockquote data-quote="DEFCON 1" data-source="post: 9764963" data-attributes="member: 7006"><p>Look, we're talking about a teenage girl who stepped up to Dungeon Master for the very first time, running a game for a bunch of adults, trying to get her feet under her as she learns this process and skill. And because it's her first time, she is probably trying to replicate the types of successful games she has played in previously that she enjoyed, and thus might be introducing house rules thinking that they would help guide the game towards what she thinks is a better experience overall for everyone. Is it "bad form" from experienced players perspectives to throw in house rules during play? Sure, fine. But come on... in this particular case cut the girl some slack. Let her learn the job on the job before smacking her hand and yelling 'No!' Understand that she's learning as she goes and support her in her attempts at becoming competent.</p><p></p><p>Or if you as an adult can't handle that... then don't play in her game and go run your own game instead. Then you can see things run in exactly the manner you think Dungeons & Dragons should be run.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 9764963, member: 7006"] Look, we're talking about a teenage girl who stepped up to Dungeon Master for the very first time, running a game for a bunch of adults, trying to get her feet under her as she learns this process and skill. And because it's her first time, she is probably trying to replicate the types of successful games she has played in previously that she enjoyed, and thus might be introducing house rules thinking that they would help guide the game towards what she thinks is a better experience overall for everyone. Is it "bad form" from experienced players perspectives to throw in house rules during play? Sure, fine. But come on... in this particular case cut the girl some slack. Let her learn the job on the job before smacking her hand and yelling 'No!' Understand that she's learning as she goes and support her in her attempts at becoming competent. Or if you as an adult can't handle that... then don't play in her game and go run your own game instead. Then you can see things run in exactly the manner you think Dungeons & Dragons should be run. [/QUOTE]
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General Tabletop Discussion
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How Do I Help Mentor a GM Making Rookie Mistakes?
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