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How do I help the Fighter?
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<blockquote data-quote="(Psi)SeveredHead" data-source="post: 5752683" data-attributes="member: 1165"><p>How are they doing this? If you shoot at someone or throw fire at them, they notice, and they'll at least react.</p><p></p><p>The villains might need to hire some sort of tactical advisors (high Int fighters, unless you want to use stuff from Book of Nine Swords) to tell the other minions not to just shoot at the nearly-invincible guy.</p><p></p><p>(Incidentally, if the fighter's offense is so weak and his defense so high, he might want to sell his really good armor and get some better weapons instead. Can he buy a flaming or aligned sword? Those really crank the damage up.)</p><p></p><p></p><p></p><p>There are two ways for the villains to avoid this.</p><p></p><p>1) They can have a "designated observer" at the scene to observe the battle and report afterward. If they don't do anything but look, the PCs are unlikely to focus on them. There's also not anything that will distinguish them from other passer-by (unless the PCs are evil and literally kill all witnesses).</p><p></p><p>2) The villains can learn what happened afterward. They can talk (Diplomacy, Gather Information) to witnesses afterward, an easy task if some of them are watchmen. They can investigate the ground to get clues (eg lots of bad guys were shot, so why are they only worried about the big guy with a melee weapon?) and might even be able to use magic, rituals, or psionics (depending on setting) to get a better idea of what had happened here. In other words, the villains cannot keep making the same mistakes.</p></blockquote><p></p>
[QUOTE="(Psi)SeveredHead, post: 5752683, member: 1165"] How are they doing this? If you shoot at someone or throw fire at them, they notice, and they'll at least react. The villains might need to hire some sort of tactical advisors (high Int fighters, unless you want to use stuff from Book of Nine Swords) to tell the other minions not to just shoot at the nearly-invincible guy. (Incidentally, if the fighter's offense is so weak and his defense so high, he might want to sell his really good armor and get some better weapons instead. Can he buy a flaming or aligned sword? Those really crank the damage up.) There are two ways for the villains to avoid this. 1) They can have a "designated observer" at the scene to observe the battle and report afterward. If they don't do anything but look, the PCs are unlikely to focus on them. There's also not anything that will distinguish them from other passer-by (unless the PCs are evil and literally kill all witnesses). 2) The villains can learn what happened afterward. They can talk (Diplomacy, Gather Information) to witnesses afterward, an easy task if some of them are watchmen. They can investigate the ground to get clues (eg lots of bad guys were shot, so why are they only worried about the big guy with a melee weapon?) and might even be able to use magic, rituals, or psionics (depending on setting) to get a better idea of what had happened here. In other words, the villains cannot keep making the same mistakes. [/QUOTE]
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