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How do I justify a Lizardfolk Cleric in lore and RP?
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<blockquote data-quote="Li Shenron" data-source="post: 7419627" data-attributes="member: 1465"><p>Not sure how close or far to the canon this is, but in the past I have quite often featured lizardfolks in our homebrew/mixed setting, and I've always had clerics of their deity Semuanya, flavored as savage shamans. The deity is one of the typical racial deities in D&D that seems to care only about their favored race, but since I'm not a fan of that cliche, I always focus on more general philosophical aspects, in this case Semuanya as the "deity of survival and breeding".</p><p></p><p>The <strong>Forge</strong> domain might pose a challenge in the fact that lizardfolks are quite primitive, and the domain is almost about technology, so the two are in conflict. But what if Semuanya sees (slow) technology advancement as one of the tools to survival? If it wasn't for the focus on <em>metal</em>, I wouldn't see much problem. Maybe you could try to steer it more towards stone, wood and bone crafting. Or you could limit the Forge domain to selected clerics of Semuanya that belong to a specific tribe of lizardfolks, without any need for the vast majority of lizardfolks in the world to have the same bent.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 7419627, member: 1465"] Not sure how close or far to the canon this is, but in the past I have quite often featured lizardfolks in our homebrew/mixed setting, and I've always had clerics of their deity Semuanya, flavored as savage shamans. The deity is one of the typical racial deities in D&D that seems to care only about their favored race, but since I'm not a fan of that cliche, I always focus on more general philosophical aspects, in this case Semuanya as the "deity of survival and breeding". The [B]Forge[/B] domain might pose a challenge in the fact that lizardfolks are quite primitive, and the domain is almost about technology, so the two are in conflict. But what if Semuanya sees (slow) technology advancement as one of the tools to survival? If it wasn't for the focus on [I]metal[/I], I wouldn't see much problem. Maybe you could try to steer it more towards stone, wood and bone crafting. Or you could limit the Forge domain to selected clerics of Semuanya that belong to a specific tribe of lizardfolks, without any need for the vast majority of lizardfolks in the world to have the same bent. [/QUOTE]
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