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General Tabletop Discussion
*TTRPGs General
How do I make it really "low-magic"?
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<blockquote data-quote="KnowTheToe" data-source="post: 727942" data-attributes="member: 1961"><p>Multiclass the magic users works well. You can limit it anyway you want, they han have 1/2 of lvls as magic user, 1/3, or whatever, your choice. You must also get rid of most item creation feats.</p><p></p><p>If you severly limit magic items, I would add action dice. Action dice will give a PC a boost when they really need it and can have them do more daring acts. With lots of magic items, action dice would make the PCs lives too easy.</p><p></p><p>An action die can be a d4 or d6 that can be added to the d20 roll before the DM tells the player if they have been successful. A player wants to jump the 10' pit, but has a medium load, he can use an action die to help him (you could say it simulates adenaline). It can be used for saves and they can be a great creative motivation/awards for the players.</p></blockquote><p></p>
[QUOTE="KnowTheToe, post: 727942, member: 1961"] Multiclass the magic users works well. You can limit it anyway you want, they han have 1/2 of lvls as magic user, 1/3, or whatever, your choice. You must also get rid of most item creation feats. If you severly limit magic items, I would add action dice. Action dice will give a PC a boost when they really need it and can have them do more daring acts. With lots of magic items, action dice would make the PCs lives too easy. An action die can be a d4 or d6 that can be added to the d20 roll before the DM tells the player if they have been successful. A player wants to jump the 10' pit, but has a medium load, he can use an action die to help him (you could say it simulates adenaline). It can be used for saves and they can be a great creative motivation/awards for the players. [/QUOTE]
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How do I make it really "low-magic"?
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