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How do I make it really "low-magic"?
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<blockquote data-quote="mistergone" data-source="post: 729823" data-attributes="member: 9647"><p><strong></strong></p><p><strong></strong></p><p><strong>Well, I'm considering allowing barbarian as a class for any northerner (from the sort of celtic/highlander culture) but most likely, none of the players will be from that culture, as the focus of the game initially will be the events surrounding a civil war in their home kingdom. Very few outsiders have reason to participate in this war. There's a few dwarves that have lived among Man for a while, and a few elves (though elves are seen as the sort of "native americans"), but for the most part, in this game world, races are not so integrated as say, your average Forgotten Realms game or Greyhawk. There's also very few "halfbreeds" such as half-elves and half-orcs are unheard of.</strong></p><p><strong></strong></p><p> <strong>Players might certainly play one of those races, but will have a backstory and reason to be involved in the conflict. I already have an idea where some dwarves sell firearms to the rebels (even though Man created firearms in the first place), and some small bands of elves might sympathize with the rebels, as the King's men have become increasingly brutal and destructive on the land. The King will conscript bandits and hobgoblins to help suppress the rebel forces. Hm, I should post a basic outline of the campaign.</strong></p></blockquote><p></p>
[QUOTE="mistergone, post: 729823, member: 9647"] [B] Well, I'm considering allowing barbarian as a class for any northerner (from the sort of celtic/highlander culture) but most likely, none of the players will be from that culture, as the focus of the game initially will be the events surrounding a civil war in their home kingdom. Very few outsiders have reason to participate in this war. There's a few dwarves that have lived among Man for a while, and a few elves (though elves are seen as the sort of "native americans"), but for the most part, in this game world, races are not so integrated as say, your average Forgotten Realms game or Greyhawk. There's also very few "halfbreeds" such as half-elves and half-orcs are unheard of. Players might certainly play one of those races, but will have a backstory and reason to be involved in the conflict. I already have an idea where some dwarves sell firearms to the rebels (even though Man created firearms in the first place), and some small bands of elves might sympathize with the rebels, as the King's men have become increasingly brutal and destructive on the land. The King will conscript bandits and hobgoblins to help suppress the rebel forces. Hm, I should post a basic outline of the campaign.[/b] [/QUOTE]
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How do I make it really "low-magic"?
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