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How do I pick up an item in an opponents square
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<blockquote data-quote="irdeggman" data-source="post: 3406463" data-attributes="member: 16285"><p>With 3 potential AoO.</p><p></p><p>The rules allow you to pick up an object and in doing so generate an AoO.</p><p></p><p>The rules do not address where said object must be though - so the use of "reach" by default has to come into play.</p><p></p><p>Remember that a character is somewhere in the square he occupies - not necessarily in the center of it.</p><p></p><p>So 2 medium creatures can threaten each other when diagonally.</p><p></p><p>One can hit the other with his fist (which may or may not gnerate an AoO depending on feats/equipment). But if the attacker is in the back of his square and the foe he is attacking is the back of his then there is roughly 7 ft of distance being covered here.</p><p></p><p></p><p>Remember that the combat rules for D&D are very, very abstract. When trying to apply too much "logic" and detail you will only end up putting yourself into a never ending cycle of "what ifs?"</p></blockquote><p></p>
[QUOTE="irdeggman, post: 3406463, member: 16285"] With 3 potential AoO. The rules allow you to pick up an object and in doing so generate an AoO. The rules do not address where said object must be though - so the use of "reach" by default has to come into play. Remember that a character is somewhere in the square he occupies - not necessarily in the center of it. So 2 medium creatures can threaten each other when diagonally. One can hit the other with his fist (which may or may not gnerate an AoO depending on feats/equipment). But if the attacker is in the back of his square and the foe he is attacking is the back of his then there is roughly 7 ft of distance being covered here. Remember that the combat rules for D&D are very, very abstract. When trying to apply too much "logic" and detail you will only end up putting yourself into a never ending cycle of "what ifs?" [/QUOTE]
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How do I pick up an item in an opponents square
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