Andor
First Post
I have a game world brewing up in my head, tentatively for a game to be run in a few months when I'm done moving.
Io, God of all dragons got sick of the constant fighting among his children and sent unto them a prophet. A mighty leader who managed to unite dragonkind. Who taught that the unity of all dragons was more important than minor philosophical differences. Dragons divided had been prey for humanoid adventurers. Dragons united were a force unstoppable. It took less than 100 years for them to conquer the world.
That was 10,000 years ago. The world has been ruled by the dragons for all this time. Each city, town and village has a dragon lord, the lords and their staff rotate amongst the various cities every so often. (The number of years per rotation cycles varies by the size of the cities so promotion to a better city can only take place when the cycles line up.)
All the civilizable races live in the cities, the wilderness is a lawless area where the dragons hunt at their own whim. While the smallest hamlets may be occupied by only a single race any thing larger will have multiple races. The dragons do not distinguish between monster races and the normal pc humanoids.
I have more worked up, but the question is how do I portray a society that has been relatively stable for 10 millennia? Even among the dragons no living memory recalls a time when they did not rule.
Fashions come and go. Petty feuds and rivalries will be commonplace, but society as a whole has been basically stable for the last 9000 years. What does that mean, exactly?
I have my own ideas on the repercussions of this but I'm curious to know what you can come up with.
-Andor
Io, God of all dragons got sick of the constant fighting among his children and sent unto them a prophet. A mighty leader who managed to unite dragonkind. Who taught that the unity of all dragons was more important than minor philosophical differences. Dragons divided had been prey for humanoid adventurers. Dragons united were a force unstoppable. It took less than 100 years for them to conquer the world.
That was 10,000 years ago. The world has been ruled by the dragons for all this time. Each city, town and village has a dragon lord, the lords and their staff rotate amongst the various cities every so often. (The number of years per rotation cycles varies by the size of the cities so promotion to a better city can only take place when the cycles line up.)
All the civilizable races live in the cities, the wilderness is a lawless area where the dragons hunt at their own whim. While the smallest hamlets may be occupied by only a single race any thing larger will have multiple races. The dragons do not distinguish between monster races and the normal pc humanoids.
I have more worked up, but the question is how do I portray a society that has been relatively stable for 10 millennia? Even among the dragons no living memory recalls a time when they did not rule.
Fashions come and go. Petty feuds and rivalries will be commonplace, but society as a whole has been basically stable for the last 9000 years. What does that mean, exactly?
I have my own ideas on the repercussions of this but I'm curious to know what you can come up with.
-Andor