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How do I recover from a DM burnout?
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<blockquote data-quote="jbear" data-source="post: 5029936" data-attributes="member: 75065"><p>It sounds like you might be being too critical of yourself and expecting too much of yourself.</p><p> </p><p>I don't have massive amounts of time to prepare. So I go through other modules and rip out all the bits I like and throw around ideas how to weave them back into something cohesive. The encounters are all there, all done. I just change the why, when and how to make it make sense. Every now and again its necessary to build something from the bottom up but generally all the hard work is done already.</p><p> </p><p>Theive ideas furiously with no sense of guilt. Theive entire modules!!! Your players will still have as much fun, and they are far easier to build upon.</p><p> </p><p>I am running a 4e dnd campaign but am thieving from 2e and 1e ideas like nobody's business. I'm sure whatever system you run, all sources are valid in so far as story and encounters. You just have to twiddle with your mechanics to make it fit.</p><p> </p><p>Also you could just try and find a game that doesn't rely on your wife DMing. I tried that with little success. I've got her sister into the fray now, they are going to DM together. Hopefully they will motivate each other to actually do it, not talk about it. Still, I know I wish I could sit at someone else's game table who wasn't quite so intimately close and didn't make me feel like I was forcing them to do something they don't really want to do.</p></blockquote><p></p>
[QUOTE="jbear, post: 5029936, member: 75065"] It sounds like you might be being too critical of yourself and expecting too much of yourself. I don't have massive amounts of time to prepare. So I go through other modules and rip out all the bits I like and throw around ideas how to weave them back into something cohesive. The encounters are all there, all done. I just change the why, when and how to make it make sense. Every now and again its necessary to build something from the bottom up but generally all the hard work is done already. Theive ideas furiously with no sense of guilt. Theive entire modules!!! Your players will still have as much fun, and they are far easier to build upon. I am running a 4e dnd campaign but am thieving from 2e and 1e ideas like nobody's business. I'm sure whatever system you run, all sources are valid in so far as story and encounters. You just have to twiddle with your mechanics to make it fit. Also you could just try and find a game that doesn't rely on your wife DMing. I tried that with little success. I've got her sister into the fray now, they are going to DM together. Hopefully they will motivate each other to actually do it, not talk about it. Still, I know I wish I could sit at someone else's game table who wasn't quite so intimately close and didn't make me feel like I was forcing them to do something they don't really want to do. [/QUOTE]
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How do I recover from a DM burnout?
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