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How do I run a campaign like this?
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<blockquote data-quote="Crothian" data-source="post: 6045571" data-attributes="member: 232"><p>I'd run games so that at the beginning and end of the session the PCs are in a safe place like a town, or defensible ruins or something. That way any character not there the next week is just left at the safe place. so even if the PCs are in a dungeon at the end of a session they would retreat back to someplace safe and regroup for the next session. </p><p></p><p>I would also have multiple potential plots going on. This way with different plots and different types of adventures attached to these plots players would have options on what to handle. Some would be combat heavy and others would be very combat light. I have found though that players can get really creative to deal with situations their characters are not built for. </p><p></p><p>Best of luck!</p></blockquote><p></p>
[QUOTE="Crothian, post: 6045571, member: 232"] I'd run games so that at the beginning and end of the session the PCs are in a safe place like a town, or defensible ruins or something. That way any character not there the next week is just left at the safe place. so even if the PCs are in a dungeon at the end of a session they would retreat back to someplace safe and regroup for the next session. I would also have multiple potential plots going on. This way with different plots and different types of adventures attached to these plots players would have options on what to handle. Some would be combat heavy and others would be very combat light. I have found though that players can get really creative to deal with situations their characters are not built for. Best of luck! [/QUOTE]
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How do I run a campaign like this?
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