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How do I turn Powergamers into Roleplayers?
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<blockquote data-quote="maddman75" data-source="post: 234894" data-attributes="member: 2673"><p>Here's my $.02</p><p></p><p>- Don't run Monty's Meatgrinder if you want to encourage RP. The temple from what I know of it is very combat heavy and very deadly. By running such a dangerous module, you are encouraging powergaming.</p><p></p><p>- Give them something else to do. Give them some NPC followers, or put them in charge of a town, or encourage them to invest in a business. </p><p></p><p>- Let them face challenges they can't just fireball. Slick tounged merchants and shrewd diplomats can be challenges as well.</p><p></p><p>- Let them gain XP for non combat. If they manage to talk their way around the orcs when it would have been easier to just attack, give them xp for the orcs. The question is not whether there are a bunch of bodies on the floor, but if they overcame the challenge.</p><p></p><p>- Let them get their swords wet. You do need some combats to keep their attention. The trick is to get them to not just fight, but to fight about things they care about. I like to start every game with a good fight to get everyone into the mood.</p></blockquote><p></p>
[QUOTE="maddman75, post: 234894, member: 2673"] Here's my $.02 - Don't run Monty's Meatgrinder if you want to encourage RP. The temple from what I know of it is very combat heavy and very deadly. By running such a dangerous module, you are encouraging powergaming. - Give them something else to do. Give them some NPC followers, or put them in charge of a town, or encourage them to invest in a business. - Let them face challenges they can't just fireball. Slick tounged merchants and shrewd diplomats can be challenges as well. - Let them gain XP for non combat. If they manage to talk their way around the orcs when it would have been easier to just attack, give them xp for the orcs. The question is not whether there are a bunch of bodies on the floor, but if they overcame the challenge. - Let them get their swords wet. You do need some combats to keep their attention. The trick is to get them to not just fight, but to fight about things they care about. I like to start every game with a good fight to get everyone into the mood. [/QUOTE]
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