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How Do Mobile Devices Affect Your Game?
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<blockquote data-quote="Blue" data-source="post: 7697780" data-attributes="member: 20564"><p>The group I run for has no policy because we don't need it. I occasionally need my laptop when the players do something unexpected and I need to reference my extended campaign notes or look up a foe. (Running 13th Age and some of the material I bought the PDF only.)</p><p></p><p>Was in a game with "Wall of Dell". That was a higher level 4e game which means there was a decent delay getting back around to you for combat, and players (myself included) quickly fell into the habit of fiddling on the internet when they weren't doing anything - and quickly extended out of combat. We'd get things like three PCs talking about what to do next with the other players not paying attention, do it,and then 45 minutes later get "why are we doing this, my character never would have agreed to it?!"</p><p></p><p>As a side note, I play a regular friendly poker game, could win/lose $20 in a night but it's mostly about hanging with friends. We have one person who once their phone comes out will be stuck to it, and asks for reviews of who bet/raised what every round of betting. Delays the game, and it's supposed to be a social occasion. Before the phone hits the table he's enjoying and talking. We have one other who isn't as bad but if her phone is out she will occasionally get lost in it and not talk and delay the game.</p><p></p><p>I feel like they are seductive. Once easily available for some people they can fit into crevices you aren't actively engaged and pull you away.</p></blockquote><p></p>
[QUOTE="Blue, post: 7697780, member: 20564"] The group I run for has no policy because we don't need it. I occasionally need my laptop when the players do something unexpected and I need to reference my extended campaign notes or look up a foe. (Running 13th Age and some of the material I bought the PDF only.) Was in a game with "Wall of Dell". That was a higher level 4e game which means there was a decent delay getting back around to you for combat, and players (myself included) quickly fell into the habit of fiddling on the internet when they weren't doing anything - and quickly extended out of combat. We'd get things like three PCs talking about what to do next with the other players not paying attention, do it,and then 45 minutes later get "why are we doing this, my character never would have agreed to it?!" As a side note, I play a regular friendly poker game, could win/lose $20 in a night but it's mostly about hanging with friends. We have one person who once their phone comes out will be stuck to it, and asks for reviews of who bet/raised what every round of betting. Delays the game, and it's supposed to be a social occasion. Before the phone hits the table he's enjoying and talking. We have one other who isn't as bad but if her phone is out she will occasionally get lost in it and not talk and delay the game. I feel like they are seductive. Once easily available for some people they can fit into crevices you aren't actively engaged and pull you away. [/QUOTE]
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