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General Tabletop Discussion
Character Builds & Optimization
How Do Monks Survive At Low Levels?
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<blockquote data-quote="MwaO" data-source="post: 6763915" data-attributes="member: 12749"><p>I'll point this out here, because it has little to do with Barbarian, but rather how optimization works. Namely, every PC, at least in theory, should be trying to do the following:</p><p>Use every action - action, bonus, and reaction - every round of every combat to push the enemy closer to defeat.</p><p></p><p>Get as much consistent Advantage, bonus damage, and attacks as possible.</p><p></p><p>-------</p><p></p><p>Monks do reasonably well at all of those as a default and gain an unusually large benefit from good stats. Barbarians do badly at a few of them, Totem or Berserker, and really just need to be good at one specific stat. And because of that, Monks don't really need feats and Barbarians do. And the obvious feat choices that Barbarians get don't synergize with options that grant bonus action attacks or reaction attacks.</p><p></p><p>In other words, your Maul-wielding Berserker isn't typically doing significantly more damage than a Maul-wielding Totem Barbarian, simply because Great Weapon Master exists and grants bonus action attacks often when your Barbarian is raging in round 2+. Especially when you force opponents to either let you pick your choice of wounded opponent to take down or take a reaction attack to approach you. But that's a different weapon...</p></blockquote><p></p>
[QUOTE="MwaO, post: 6763915, member: 12749"] I'll point this out here, because it has little to do with Barbarian, but rather how optimization works. Namely, every PC, at least in theory, should be trying to do the following: Use every action - action, bonus, and reaction - every round of every combat to push the enemy closer to defeat. Get as much consistent Advantage, bonus damage, and attacks as possible. ------- Monks do reasonably well at all of those as a default and gain an unusually large benefit from good stats. Barbarians do badly at a few of them, Totem or Berserker, and really just need to be good at one specific stat. And because of that, Monks don't really need feats and Barbarians do. And the obvious feat choices that Barbarians get don't synergize with options that grant bonus action attacks or reaction attacks. In other words, your Maul-wielding Berserker isn't typically doing significantly more damage than a Maul-wielding Totem Barbarian, simply because Great Weapon Master exists and grants bonus action attacks often when your Barbarian is raging in round 2+. Especially when you force opponents to either let you pick your choice of wounded opponent to take down or take a reaction attack to approach you. But that's a different weapon... [/QUOTE]
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