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General Tabletop Discussion
*Pathfinder & Starfinder
how do new scores affect hp, after polymorphing?
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<blockquote data-quote="Thanee" data-source="post: 1175142" data-attributes="member: 478"><p>That's not what's written there. It says, that during level up, when you roll your hit die, you always gain at least 1 hit point, nothing else.</p><p></p><p>You can't just take half a sentence and say, there's the rule!</p><p></p><p>It applies to the actual roll of the hit die, a roll, that only happens during level up to increase the hit point total. It's also quite clearly written, what that rule means in the part you omit so generously: "..., that is, a character always gains at least 1 hit point each time he or she advances a level."</p><p></p><p></p><p></p><p>Not specifically written, because basic mathematics allow for negative numbers; that's also not necessary. If the score could not drop below zero, they would have to say so, but they don't, only for three distinct cases (determination of the new hit point total during level up, Con damage and drain)!</p><p></p><p></p><p></p><p>That says, what I totally agree with as written above, that Con modifier is added to each hit die roll. Never said that this is not the case.</p><p></p><p></p><p></p><p>Yes.</p><p></p><p></p><p></p><p>No. You - again - drop half the sentence and just use part of it.</p><p></p><p></p><p></p><p></p><p></p><p>Actually, I understand accordingly different. Accordingly is in context to the alteration mentioned, so the hit point score is changed according to the difference in Constitution.</p><p></p><p></p><p></p><p>That's right so far.</p><p></p><p>Now going further, you have a hit point total, which is a single number, not a series of numbers added together, altho - over the course of time - it's derived like one, because changes are applied in the way mentioned above and not by recalculating the total.</p><p></p><p>Whenever you go up a level, you add hit points to this total (as quoted above). Whenever your Constitution changes, you also change this total accordingly (as quoted above and in the glossary in the back of the PHB (also quoted above)). That's also why you add hit points multiplied with level, when your Con changes (like with Rage).</p><p></p><p>Dunno, but I think my view of the rules is heavily supported by quotes, which you say are merely mathematical shortcuts, as they don't fit into your view, like the part on page 9, which limits the application of your "general rule" to a very specific case.</p><p></p><p>Bye</p><p>Thanee</p></blockquote><p></p>
[QUOTE="Thanee, post: 1175142, member: 478"] That's not what's written there. It says, that during level up, when you roll your hit die, you always gain at least 1 hit point, nothing else. You can't just take half a sentence and say, there's the rule! It applies to the actual roll of the hit die, a roll, that only happens during level up to increase the hit point total. It's also quite clearly written, what that rule means in the part you omit so generously: "..., that is, a character always gains at least 1 hit point each time he or she advances a level." Not specifically written, because basic mathematics allow for negative numbers; that's also not necessary. If the score could not drop below zero, they would have to say so, but they don't, only for three distinct cases (determination of the new hit point total during level up, Con damage and drain)! That says, what I totally agree with as written above, that Con modifier is added to each hit die roll. Never said that this is not the case. Yes. No. You - again - drop half the sentence and just use part of it. Actually, I understand accordingly different. Accordingly is in context to the alteration mentioned, so the hit point score is changed according to the difference in Constitution. That's right so far. Now going further, you have a hit point total, which is a single number, not a series of numbers added together, altho - over the course of time - it's derived like one, because changes are applied in the way mentioned above and not by recalculating the total. Whenever you go up a level, you add hit points to this total (as quoted above). Whenever your Constitution changes, you also change this total accordingly (as quoted above and in the glossary in the back of the PHB (also quoted above)). That's also why you add hit points multiplied with level, when your Con changes (like with Rage). Dunno, but I think my view of the rules is heavily supported by quotes, which you say are merely mathematical shortcuts, as they don't fit into your view, like the part on page 9, which limits the application of your "general rule" to a very specific case. Bye Thanee [/QUOTE]
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how do new scores affect hp, after polymorphing?
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