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Community
General Tabletop Discussion
*Dungeons & Dragons
How do players feel about DM fudging?
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<blockquote data-quote="LordEntrails" data-source="post: 8594149" data-attributes="member: 6804070"><p>Yep. It's brought up. And sometimes it helps and resolves things. Sometimes it helps keep the game going for a few more sessions or months. Sometimes though, it's like this discussion here; GMs feel that they need to do what they do to "make the game work" or "keep us on track", or... </p><p></p><p>That when you make chocolate souffle, you need to be very aware that it is easy to contaminate it because of the recipe and it can lead to high chances of food poisoning.</p><p></p><p>Or in this case, that no matter what a GM's intent is for fudging a roll, no matter their good intentions, it is very possible that they might be eroding the health of their game. They probably won't ever see it, and if they don't have a table of mature people who are willing to raise issues bot before and after, that they may never know why their games never reach level 20. Or go on for decades, or...</p><p></p><p>This, whatever this topic can be summarized as, is extremely difficult to address in a session zero, or to layout in a meaningful way so that all the players understand it and accept it. And that emotions are insidious, and even without intent they can affect us without conscious thought. In my experience, most people are not so self aware that they can always see this at it's earliest occurrence. I doubt I can.</p><p></p><p>Therefore, imo, it's better to just avoid things like fudging rolls for short term benefits than it is to destroy the long term health of a group. That is, if long term is of importance to a GM.</p><p></p><p>Clear?</p></blockquote><p></p>
[QUOTE="LordEntrails, post: 8594149, member: 6804070"] Yep. It's brought up. And sometimes it helps and resolves things. Sometimes it helps keep the game going for a few more sessions or months. Sometimes though, it's like this discussion here; GMs feel that they need to do what they do to "make the game work" or "keep us on track", or... That when you make chocolate souffle, you need to be very aware that it is easy to contaminate it because of the recipe and it can lead to high chances of food poisoning. Or in this case, that no matter what a GM's intent is for fudging a roll, no matter their good intentions, it is very possible that they might be eroding the health of their game. They probably won't ever see it, and if they don't have a table of mature people who are willing to raise issues bot before and after, that they may never know why their games never reach level 20. Or go on for decades, or... This, whatever this topic can be summarized as, is extremely difficult to address in a session zero, or to layout in a meaningful way so that all the players understand it and accept it. And that emotions are insidious, and even without intent they can affect us without conscious thought. In my experience, most people are not so self aware that they can always see this at it's earliest occurrence. I doubt I can. Therefore, imo, it's better to just avoid things like fudging rolls for short term benefits than it is to destroy the long term health of a group. That is, if long term is of importance to a GM. Clear? [/QUOTE]
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How do players feel about DM fudging?
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