Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
How do players feel about DM fudging?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Vaalingrade" data-source="post: 8594483" data-attributes="member: 82524"><p>Again, it's an act of controlling the ranges of the probability, not removing it entirely. For example when a hit or a miss are fine but a crit is not.</p><p></p><p>I disagree. Not announcing a fudge is more about how it's not important to waste time talking about it and doing so would go against the purpose of using fudges to smooth pace and end up as too much inside baseball cruft.</p><p></p><p></p><p>Hence the prior discussion. If you actually talk to the players, get to know them, get to know what matters to them, you totally can tell what they think makes a good story AND that there's no need to waste their time telling them whenever I'm making up for either the incompetence of the dice or myself. If it was me, I'll gladly admit it after the fact, but I'm not going to stop the combat and loudly announce 'LETS DISCUSS HOW I CAN'T MATH'.</p></blockquote><p></p>
[QUOTE="Vaalingrade, post: 8594483, member: 82524"] Again, it's an act of controlling the ranges of the probability, not removing it entirely. For example when a hit or a miss are fine but a crit is not. I disagree. Not announcing a fudge is more about how it's not important to waste time talking about it and doing so would go against the purpose of using fudges to smooth pace and end up as too much inside baseball cruft. Hence the prior discussion. If you actually talk to the players, get to know them, get to know what matters to them, you totally can tell what they think makes a good story AND that there's no need to waste their time telling them whenever I'm making up for either the incompetence of the dice or myself. If it was me, I'll gladly admit it after the fact, but I'm not going to stop the combat and loudly announce 'LETS DISCUSS HOW I CAN'T MATH'. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
How do players feel about DM fudging?
Top