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How do players feel about DM fudging?
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<blockquote data-quote="Cadence" data-source="post: 8595985" data-attributes="member: 6701124"><p>Are they telling you the die roll was something it wasn't (which seems to meet the definition of a lie to me), or are they saying hit or miss (which is something the rules explicitly empower them to do and we're calling fudging on here - just like your ignoring a random encounter roll). You might hate it as much as a lie, but I think a lot of people on here would rather you didn't brand them liars for playing the game the rules say they are fully welcome to.</p><p></p><p></p><p></p><p></p><p>It feels like in [USER=97077]@iserith[/USER] 's game and in many modules that the players do have some control over what wandering monsters they run into, since the monsters occur at given time intervals (or if they're noisy or what not). And further that the monster are at a discoverable difficulty level, just like BAB bonuses are, for example.</p></blockquote><p></p>
[QUOTE="Cadence, post: 8595985, member: 6701124"] Are they telling you the die roll was something it wasn't (which seems to meet the definition of a lie to me), or are they saying hit or miss (which is something the rules explicitly empower them to do and we're calling fudging on here - just like your ignoring a random encounter roll). You might hate it as much as a lie, but I think a lot of people on here would rather you didn't brand them liars for playing the game the rules say they are fully welcome to. It feels like in [USER=97077]@iserith[/USER] 's game and in many modules that the players do have some control over what wandering monsters they run into, since the monsters occur at given time intervals (or if they're noisy or what not). And further that the monster are at a discoverable difficulty level, just like BAB bonuses are, for example. [/QUOTE]
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How do players feel about DM fudging?
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