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General Tabletop Discussion
*Dungeons & Dragons
How do players feel about DM fudging?
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<blockquote data-quote="FrozenNorth" data-source="post: 8596675" data-attributes="member: 7020832"><p>Anticlimax is a good reason not to fudge: if the characters have done a lot of work to leverage the combat to their benefit, it is unfortunate if the DM retcons that by buffing up the BBEG.</p><p></p><p>Suspense is a good reason not to fudge. If you roll out in the open, players know that if you roll a 20, their character might die, heightening suspense.</p><p></p><p>Training is a good reason not to fudge. A d20 can be very swingy. Exposure to the swinginess allows players to adjust. It is also good training for the DM. Only roll the die if the result is in doubt and would be interesting. Not all encounters need to lead to combat and not all combats lead to TPKs.</p><p></p><p>Common Decency is a good reason not to fudge. Or rather, because fudging can be somewhat deceptive, I will not engage in fudging without bring it up to my players in Session Zero.</p><p></p><p>Balancing other players excesses is a good reason to address the root cause of the problem. While I can honestly see why someone would want to fudge in other cases, fudging to address character imbalance does not seem like a good idea, but YMMV.</p></blockquote><p></p>
[QUOTE="FrozenNorth, post: 8596675, member: 7020832"] Anticlimax is a good reason not to fudge: if the characters have done a lot of work to leverage the combat to their benefit, it is unfortunate if the DM retcons that by buffing up the BBEG. Suspense is a good reason not to fudge. If you roll out in the open, players know that if you roll a 20, their character might die, heightening suspense. Training is a good reason not to fudge. A d20 can be very swingy. Exposure to the swinginess allows players to adjust. It is also good training for the DM. Only roll the die if the result is in doubt and would be interesting. Not all encounters need to lead to combat and not all combats lead to TPKs. Common Decency is a good reason not to fudge. Or rather, because fudging can be somewhat deceptive, I will not engage in fudging without bring it up to my players in Session Zero. Balancing other players excesses is a good reason to address the root cause of the problem. While I can honestly see why someone would want to fudge in other cases, fudging to address character imbalance does not seem like a good idea, but YMMV. [/QUOTE]
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How do players feel about DM fudging?
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