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Community
General Tabletop Discussion
*Dungeons & Dragons
How do players feel about DM fudging?
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<blockquote data-quote="LordEntrails" data-source="post: 8596892" data-attributes="member: 6804070"><p>But it's not a <em>necessary </em>tool. It is a tool, but one of many that can be used. As I've pointed out repeatedly, there are many other tools that can be used. And since fudging is so controversial, why use it?</p><p></p><p>It doesn't have to be. As I've pointed out many times, extreme bad luck can make some of the best memories. Besides, the player may have done everything right to play the character as they envisions them, but that does not mean they have done everything, and the DM has done everything except fudge, to keep the player from dying. That is unless the DM allows a huge string of mistakes to happen, including their own.</p><p>Besides, is it heroic to adventure if the risk of death or failure is zero? Not much thrill there for me.</p><p></p><p>You keep coming back to this. Regardless if this is true or not, fudging is perceived by a large percentage of players as being bad and undesirable. So, you can chose to keep using this "tool" that you know now is divisive and disruptive, or you can chose to avoid using a tool that is likely to be viewed negatively by some at te average table. You're choice.</p><p></p><p>Yes. As I've said, I've seen fudging die rolls lead directly to the end of at least 2 campaigns (after months/years of play). And it was not me who complained about the fudging or eroded the campaign due to it.</p><p></p><p>Again, those DMs who think they do it so well, or that it doesn't matter, or is a tool that is necessary, are simple fooling themselves. This poll along with the experiences shared by myself and so many other DMs indicate otherwise.</p></blockquote><p></p>
[QUOTE="LordEntrails, post: 8596892, member: 6804070"] But it's not a [I]necessary [/I]tool. It is a tool, but one of many that can be used. As I've pointed out repeatedly, there are many other tools that can be used. And since fudging is so controversial, why use it? It doesn't have to be. As I've pointed out many times, extreme bad luck can make some of the best memories. Besides, the player may have done everything right to play the character as they envisions them, but that does not mean they have done everything, and the DM has done everything except fudge, to keep the player from dying. That is unless the DM allows a huge string of mistakes to happen, including their own. Besides, is it heroic to adventure if the risk of death or failure is zero? Not much thrill there for me. You keep coming back to this. Regardless if this is true or not, fudging is perceived by a large percentage of players as being bad and undesirable. So, you can chose to keep using this "tool" that you know now is divisive and disruptive, or you can chose to avoid using a tool that is likely to be viewed negatively by some at te average table. You're choice. Yes. As I've said, I've seen fudging die rolls lead directly to the end of at least 2 campaigns (after months/years of play). And it was not me who complained about the fudging or eroded the campaign due to it. Again, those DMs who think they do it so well, or that it doesn't matter, or is a tool that is necessary, are simple fooling themselves. This poll along with the experiences shared by myself and so many other DMs indicate otherwise. [/QUOTE]
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How do players feel about DM fudging?
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