Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
How do players feel about DM fudging?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DEFCON 1" data-source="post: 8598353" data-attributes="member: 7006"><p>Sounds to me like the GM had not mastered their own particular style of storytelling yet if those uses of GM Fiat were noticeable roadblocks to compelling fights and the resultant drama they were trying to help get across. Personally... I think that's when you know when you have become a really good GM... when you can use the concept of GM Fiat judiciously to help a game reach even greater heights without the players ever caring or even noticing that it may or may not be happening. The game is so compelling and fun that no one is spending their time even thinking about it, let alone looking for it. </p><p></p><p>I mean, it seems like there's all this talk in these threads about "DM Trust"... and how that appears to be an actual impediment for a lot of player's gaming. And I feel kinda bad about that, because it sounds like they've played with some DMs in the past who just were not at the level they felt they wanted their DM to be, which is what led to even the possibility of the loss of "DM trust". And it makes me realize that I am playing D&D from a position of privilege... because I have never had to even think about or consider "DM trust". That's never been an issue. Apparently I have just lucked out or been just choosy enough that I've never played for a DM where the issue of trust needed to be a consideration. As far as I've ever experienced... the DM does their job, we players do our jobs, the resultant game and story is a lot of fun, and we all go home. That's it. And so if there's even been fudging on either side of the screen... it has not in any way, shape, or form been something we have ever had to worry about or think about. And I feel sorry for all of you who don't have that luxury and have to keep one eye open to make sure your games are on the up-and-up. Splitting your attention like that I imagine must be really tiresome and it's no wonder there's these hard and fast rules for some of you-- it's one less thing you need to worry about when trying to play.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 8598353, member: 7006"] Sounds to me like the GM had not mastered their own particular style of storytelling yet if those uses of GM Fiat were noticeable roadblocks to compelling fights and the resultant drama they were trying to help get across. Personally... I think that's when you know when you have become a really good GM... when you can use the concept of GM Fiat judiciously to help a game reach even greater heights without the players ever caring or even noticing that it may or may not be happening. The game is so compelling and fun that no one is spending their time even thinking about it, let alone looking for it. I mean, it seems like there's all this talk in these threads about "DM Trust"... and how that appears to be an actual impediment for a lot of player's gaming. And I feel kinda bad about that, because it sounds like they've played with some DMs in the past who just were not at the level they felt they wanted their DM to be, which is what led to even the possibility of the loss of "DM trust". And it makes me realize that I am playing D&D from a position of privilege... because I have never had to even think about or consider "DM trust". That's never been an issue. Apparently I have just lucked out or been just choosy enough that I've never played for a DM where the issue of trust needed to be a consideration. As far as I've ever experienced... the DM does their job, we players do our jobs, the resultant game and story is a lot of fun, and we all go home. That's it. And so if there's even been fudging on either side of the screen... it has not in any way, shape, or form been something we have ever had to worry about or think about. And I feel sorry for all of you who don't have that luxury and have to keep one eye open to make sure your games are on the up-and-up. Splitting your attention like that I imagine must be really tiresome and it's no wonder there's these hard and fast rules for some of you-- it's one less thing you need to worry about when trying to play. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
How do players feel about DM fudging?
Top