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Community
General Tabletop Discussion
*Dungeons & Dragons
How do players feel about DM fudging?
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<blockquote data-quote="Thomas Shey" data-source="post: 8598415" data-attributes="member: 7026617"><p>It was common enough both locally and in responses at the time--from people who had been running the game for a long time at that point--that I'd have to suggest there's something a bit beyond that. At a certain point when you see a problem repeatedly "git gud" is not a particularly useful answer.</p><p></p><p></p><p></p><p>Using it is not supposed to be secret in the game in discussion there. In fact, it can't be since players get a hero point every time it happens.</p><p></p><p></p><p></p><p>I'm going to bring up something I do every time a conversation goes in that direction. Though some people don't accept the distinction, there's a pretty large gap between "Trusting a GM's intentions" and "Trusting a GM's judgment". Playing with someone who you don't trust the intentions of is probably a mistake. On the other hand, lots of people don't have 100% trust for a GM's judgement all the time (I'm one of them). So I'm going to suggest that "playing with DMs not up to the level they want their DM to be" is sometimes a given, because they don't expect that to be, in practice, possible.</p><p></p><p>(And important element is becoming aware that you're never going to reach that impossible paragon, so that even if you find problems, including big ones, you don't turn them into big personal judgment-fests. Some people claim that no one has a problem with them as a GM or that the GM they play under never evokes these things from other players, but, well, lets just say I save to disbelieve; among other things, its going to be extremely rare that someone can know these things with the certainty some people try to present).</p></blockquote><p></p>
[QUOTE="Thomas Shey, post: 8598415, member: 7026617"] It was common enough both locally and in responses at the time--from people who had been running the game for a long time at that point--that I'd have to suggest there's something a bit beyond that. At a certain point when you see a problem repeatedly "git gud" is not a particularly useful answer. Using it is not supposed to be secret in the game in discussion there. In fact, it can't be since players get a hero point every time it happens. I'm going to bring up something I do every time a conversation goes in that direction. Though some people don't accept the distinction, there's a pretty large gap between "Trusting a GM's intentions" and "Trusting a GM's judgment". Playing with someone who you don't trust the intentions of is probably a mistake. On the other hand, lots of people don't have 100% trust for a GM's judgement all the time (I'm one of them). So I'm going to suggest that "playing with DMs not up to the level they want their DM to be" is sometimes a given, because they don't expect that to be, in practice, possible. (And important element is becoming aware that you're never going to reach that impossible paragon, so that even if you find problems, including big ones, you don't turn them into big personal judgment-fests. Some people claim that no one has a problem with them as a GM or that the GM they play under never evokes these things from other players, but, well, lets just say I save to disbelieve; among other things, its going to be extremely rare that someone can know these things with the certainty some people try to present). [/QUOTE]
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How do players feel about DM fudging?
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