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Community
General Tabletop Discussion
*Dungeons & Dragons
How do players feel about DM fudging?
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<blockquote data-quote="Monayuris" data-source="post: 8599688" data-attributes="member: 6859536"><p>I think there are better ways of handling this kind of situation.</p><p></p><p>If players are making decisions based on an OCC misunderstanding, then its a communication issue from the DM to the players. Its possible the DM didn't accurately explain the situation or they did but the players didn't understand or came to a completely different conclusion. It happens. One person can explain the same concept/idea to 5 people and each person can have a different conceptualization of it. </p><p></p><p>Its actually one of the beauties of D&D. A DM can describe a scene and each player has their own personal image of it. Usually these individualized images share enough to make the game playable, but sometimes people go in completely different directions, imagination wise, and end up in an 'incorrect' imagined reality.</p><p></p><p>I'd prefer the DM just stop for a moment and make sure players understand the situation. It should be pretty obvious when players make unusual actions or do something their character would know not to do. Just stop and make sure they understand the situation correctly.</p><p></p><p>That's preferable to me than fixing the results behind the scenes.</p></blockquote><p></p>
[QUOTE="Monayuris, post: 8599688, member: 6859536"] I think there are better ways of handling this kind of situation. If players are making decisions based on an OCC misunderstanding, then its a communication issue from the DM to the players. Its possible the DM didn't accurately explain the situation or they did but the players didn't understand or came to a completely different conclusion. It happens. One person can explain the same concept/idea to 5 people and each person can have a different conceptualization of it. Its actually one of the beauties of D&D. A DM can describe a scene and each player has their own personal image of it. Usually these individualized images share enough to make the game playable, but sometimes people go in completely different directions, imagination wise, and end up in an 'incorrect' imagined reality. I'd prefer the DM just stop for a moment and make sure players understand the situation. It should be pretty obvious when players make unusual actions or do something their character would know not to do. Just stop and make sure they understand the situation correctly. That's preferable to me than fixing the results behind the scenes. [/QUOTE]
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How do players feel about DM fudging?
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