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General Tabletop Discussion
*Dungeons & Dragons
How do players feel about DM fudging?
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<blockquote data-quote="Ovinomancer" data-source="post: 8601336" data-attributes="member: 16814"><p>No, there is most certainly NOT an expectation that the GM will fudge during the game. In 1e, the advice about fudging was a "maybe you could do this" kind of thing and was explicitly placed in the DMG which players were not supposed to read, so players could not, by design, have such knowledge that the GM might choose to fudge. Note the large difference between the GM might choose and the GM is expected to. Not the same thing.</p><p></p><p>In 5e, the advice is part of setting the table rules -- ie, the shared rules by which the table agrees to play the game and one of which is whether or not fudging could be accomplished -- again NOT expected to occur, but might, in a certain agreed framework. No one is arguing that fudging isn't a thing that can happen, they're talking about whether or not they want it to happen or care about it happening. You keep trying to claim some kind of cover or justification or shield for you choosing to fudge. Just own it, and recognize that I (and others) would not be a happy player in your game if you chose to do so.</p><p></p><p>Though experiment: every time you fudge, after the session, tell the players what the dice said should happen and then what you made happen instead. See how they feel about it. Keep it secret in the moment, but talk about it after. Do you think your players will be thanking you all the time? If it's okay and expected this shouldn't at all be anything to be concerned about at all! And I expect for some tables, it won't be.</p></blockquote><p></p>
[QUOTE="Ovinomancer, post: 8601336, member: 16814"] No, there is most certainly NOT an expectation that the GM will fudge during the game. In 1e, the advice about fudging was a "maybe you could do this" kind of thing and was explicitly placed in the DMG which players were not supposed to read, so players could not, by design, have such knowledge that the GM might choose to fudge. Note the large difference between the GM might choose and the GM is expected to. Not the same thing. In 5e, the advice is part of setting the table rules -- ie, the shared rules by which the table agrees to play the game and one of which is whether or not fudging could be accomplished -- again NOT expected to occur, but might, in a certain agreed framework. No one is arguing that fudging isn't a thing that can happen, they're talking about whether or not they want it to happen or care about it happening. You keep trying to claim some kind of cover or justification or shield for you choosing to fudge. Just own it, and recognize that I (and others) would not be a happy player in your game if you chose to do so. Though experiment: every time you fudge, after the session, tell the players what the dice said should happen and then what you made happen instead. See how they feel about it. Keep it secret in the moment, but talk about it after. Do you think your players will be thanking you all the time? If it's okay and expected this shouldn't at all be anything to be concerned about at all! And I expect for some tables, it won't be. [/QUOTE]
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How do players feel about DM fudging?
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