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How do players feel about DM fudging?
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<blockquote data-quote="Baldurs_Underdark" data-source="post: 8602744" data-attributes="member: 6880355"><p><strong>In a well-balanced and well-designed encounter</strong></p><p>I don't mind it if the DM rolls openly. We (players) just have to deal with the roll of the dice. And hopefully the lay of the land allows us to employ some interesting tactics that swings the balance in our favor.</p><p></p><p><strong>If the DM made a mistake, or there is no strategy </strong></p><p>If the DM accidentally made the NPCs (much) too strong - either because of a mistake, or because the DM overlooked the fact that the PCs were already hurt and/or already used some valuable resources such as spell slots and items, I really get a grudge if the DM rolls openly and consistently rolls well (including some critical hits). Now we're dead because of a poorly designed encounter. All that character development is gone, because of a little mistake by the DM.</p><p></p><p>Also, if combat is just a matter of slugging it out with dice - without any opportunity to be strategic - I get a grudge if the DM's dice are really lucky.</p><p></p><p><strong>In a nutshell</strong></p><p>If my character dies and I feel that I did nothing wrong - we were just unlucky, or we never even had a chance to begin with - I strongly feel that the DM should have fudged the dice. I feel that a lot of people in this thread that oppose fudging base that opinion on the premise that the DM is experienced and makes no mistakes.</p><p></p><p>Just my 2 cents.</p></blockquote><p></p>
[QUOTE="Baldurs_Underdark, post: 8602744, member: 6880355"] [B]In a well-balanced and well-designed encounter[/B] I don't mind it if the DM rolls openly. We (players) just have to deal with the roll of the dice. And hopefully the lay of the land allows us to employ some interesting tactics that swings the balance in our favor. [B]If the DM made a mistake, or there is no strategy [/B] If the DM accidentally made the NPCs (much) too strong - either because of a mistake, or because the DM overlooked the fact that the PCs were already hurt and/or already used some valuable resources such as spell slots and items, I really get a grudge if the DM rolls openly and consistently rolls well (including some critical hits). Now we're dead because of a poorly designed encounter. All that character development is gone, because of a little mistake by the DM. Also, if combat is just a matter of slugging it out with dice - without any opportunity to be strategic - I get a grudge if the DM's dice are really lucky. [B]In a nutshell[/B] If my character dies and I feel that I did nothing wrong - we were just unlucky, or we never even had a chance to begin with - I strongly feel that the DM should have fudged the dice. I feel that a lot of people in this thread that oppose fudging base that opinion on the premise that the DM is experienced and makes no mistakes. Just my 2 cents. [/QUOTE]
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Community
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How do players feel about DM fudging?
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