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General Tabletop Discussion
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How do players feel about DM fudging?
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<blockquote data-quote="Ovinomancer" data-source="post: 8603503" data-attributes="member: 16814"><p>A simple google search on "fudging, Dragon magazine" found, as the first result, a pdf of issue #48, from 1981, with the following quote:</p><p></p><p>"Try to talk with the DM for at least a few minutes before you play. Ask him if and how he has modified the standard AD&D™ rules. Does his magic system favor MagicUsers? Most do. Is his combat system vague? This often means he likes to <strong>fudge </strong>the results. You will probably like this the first few times you get lucky. Soon, though, you will realize that an unfair combat system makes victories less meaningful. Does this DM ever allow no-saving-throw deaths, other than those examples in the AD&D rules? This can lead to no-saving-throw violence between the players and the DM. Don’t take your cherished character into a killer dungeon. Finally, remember that there is no virtue in unnecessary complication. Do his variants improve the flow of play? Be inquisitive now rather than enraged later. Find out as much as you can, but don’t rush to judgment. Play with anyone once."</p><p></p><p>This was, again, just using some guestimates about the term and doing a google search. It certainly isn't the first appearance of the word.</p><p></p><p>Yes, prior to when you think the term existed, even. Yet that section you quoted does not mention fudging, and isn't at all the same kind of changing of secretive changing of mechanic outcomes to a preferred result that fudging means.</p></blockquote><p></p>
[QUOTE="Ovinomancer, post: 8603503, member: 16814"] A simple google search on "fudging, Dragon magazine" found, as the first result, a pdf of issue #48, from 1981, with the following quote: "Try to talk with the DM for at least a few minutes before you play. Ask him if and how he has modified the standard AD&D™ rules. Does his magic system favor MagicUsers? Most do. Is his combat system vague? This often means he likes to [B]fudge [/B]the results. You will probably like this the first few times you get lucky. Soon, though, you will realize that an unfair combat system makes victories less meaningful. Does this DM ever allow no-saving-throw deaths, other than those examples in the AD&D rules? This can lead to no-saving-throw violence between the players and the DM. Don’t take your cherished character into a killer dungeon. Finally, remember that there is no virtue in unnecessary complication. Do his variants improve the flow of play? Be inquisitive now rather than enraged later. Find out as much as you can, but don’t rush to judgment. Play with anyone once." This was, again, just using some guestimates about the term and doing a google search. It certainly isn't the first appearance of the word. Yes, prior to when you think the term existed, even. Yet that section you quoted does not mention fudging, and isn't at all the same kind of changing of secretive changing of mechanic outcomes to a preferred result that fudging means. [/QUOTE]
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How do players feel about DM fudging?
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