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General Tabletop Discussion
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How do players feel about DM fudging?
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<blockquote data-quote="Ovinomancer" data-source="post: 8603868" data-attributes="member: 16814"><p>So, let's unpack this a moment. When dice are rolled, the mechanics of the system have been invoked to resolve a conflict. This conflict is one of two things -- either two (or more) people at the table want different, mutually exclusive things to happen or the system demands a thing happen and there's a need to determine what thing happens here. Effectively, a wager has been made, and everyone's got stakes in the outcomes. </p><p></p><p>So, then, wagers are a thing where people expect the nature of the wager to be resolved fairly. But the bits that lead into the wager are up for grabs -- we can set terms in lots of ways, but once set, those are expected to be the terms of the wager. If I reach for dice as a GM, I'll only do so if the terms are clear and set and so the dice are going to determine the outcome. I don't reach for dice willy-nilly and then decide if I actually liked the wager -- or at least I really try not to. It happens, on occasion, because no one is perfect, but at that moment I discuss what just happened and why and what I feel about it and the table can decide if we want to let that wager go and replace it with a new one or something else. It will not be my decision as the GM because that's not my place to decide anymore -- my place to decide was before the dice were rolled.</p></blockquote><p></p>
[QUOTE="Ovinomancer, post: 8603868, member: 16814"] So, let's unpack this a moment. When dice are rolled, the mechanics of the system have been invoked to resolve a conflict. This conflict is one of two things -- either two (or more) people at the table want different, mutually exclusive things to happen or the system demands a thing happen and there's a need to determine what thing happens here. Effectively, a wager has been made, and everyone's got stakes in the outcomes. So, then, wagers are a thing where people expect the nature of the wager to be resolved fairly. But the bits that lead into the wager are up for grabs -- we can set terms in lots of ways, but once set, those are expected to be the terms of the wager. If I reach for dice as a GM, I'll only do so if the terms are clear and set and so the dice are going to determine the outcome. I don't reach for dice willy-nilly and then decide if I actually liked the wager -- or at least I really try not to. It happens, on occasion, because no one is perfect, but at that moment I discuss what just happened and why and what I feel about it and the table can decide if we want to let that wager go and replace it with a new one or something else. It will not be my decision as the GM because that's not my place to decide anymore -- my place to decide was before the dice were rolled. [/QUOTE]
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How do players feel about DM fudging?
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