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Community
General Tabletop Discussion
*Dungeons & Dragons
How do players feel about DM fudging?
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<blockquote data-quote="Eric V" data-source="post: 8604671" data-attributes="member: 6779717"><p>I think it's more about motive. If the GM fudges a roll to avoid a crit on a hapless PC, I can understand (though the game already kind of takes this into account with how hard it is to die).</p><p></p><p>If the GM fudges a roll because the villain "needs" to get away, or because it's more dramatic, or somesuch reason...well, are you SURE it's more dramatic? There are 4 other people around the table who have their own ideas about what good drama is, and maybe taking down the villain in one round, or preventing his escape is part of it.</p><p></p><p>Most games have adjusted their rules so that the kind of fudging in the first example is no longer necessary, and so it seems, IME, that only the second type of fudging really happens...and it shouldn't.</p></blockquote><p></p>
[QUOTE="Eric V, post: 8604671, member: 6779717"] I think it's more about motive. If the GM fudges a roll to avoid a crit on a hapless PC, I can understand (though the game already kind of takes this into account with how hard it is to die). If the GM fudges a roll because the villain "needs" to get away, or because it's more dramatic, or somesuch reason...well, are you SURE it's more dramatic? There are 4 other people around the table who have their own ideas about what good drama is, and maybe taking down the villain in one round, or preventing his escape is part of it. Most games have adjusted their rules so that the kind of fudging in the first example is no longer necessary, and so it seems, IME, that only the second type of fudging really happens...and it shouldn't. [/QUOTE]
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Community
General Tabletop Discussion
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How do players feel about DM fudging?
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