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General Tabletop Discussion
*Dungeons & Dragons
How do players know they are in the "wrong" location in a sandbox campaign?
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<blockquote data-quote="S'mon" data-source="post: 7096288" data-attributes="member: 463"><p>BTW that vampire spawn battle (it's a text-chat game):</p><p></p><p>The PCs knew there were vampires in the area (The Charmed Grotto adventure, by Dyson Logos) and had seen piled corpses of giant spiders with vampire bites.</p><p>We ended the prior session when the 5 water vampire spawn appeared from the river. Going in to this session I posted something like "hope I don't TPK you guys" <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> - so they had ample warning they were out of their league, but didn't fully appreciate how tough the vamps would be - and that their two best archers (Tania & Drakonok) </p><p>only had mundane bows, giving the vamps Resistance (these vamps only regenerated in running </p><p>water, however). </p><p>At the start of the battle one of the more tactically minded players did suggest retreating, which would likely have worked (these water vamps take 10 dmg/round if they dry out, so they would not pursue far) but they were worried their dwarf barbarian Ursa was too slow (& too low on init - he was the only one slower than the vamps), so nothing came of that. Then after the first round of combat PCs were locked in combat, a vamp had its fangs in Tania etc and they were committed.</p><p></p><p>[ATTACH]83732[/ATTACH]</p></blockquote><p></p>
[QUOTE="S'mon, post: 7096288, member: 463"] BTW that vampire spawn battle (it's a text-chat game): The PCs knew there were vampires in the area (The Charmed Grotto adventure, by Dyson Logos) and had seen piled corpses of giant spiders with vampire bites. We ended the prior session when the 5 water vampire spawn appeared from the river. Going in to this session I posted something like "hope I don't TPK you guys" :D - so they had ample warning they were out of their league, but didn't fully appreciate how tough the vamps would be - and that their two best archers (Tania & Drakonok) only had mundane bows, giving the vamps Resistance (these vamps only regenerated in running water, however). At the start of the battle one of the more tactically minded players did suggest retreating, which would likely have worked (these water vamps take 10 dmg/round if they dry out, so they would not pursue far) but they were worried their dwarf barbarian Ursa was too slow (& too low on init - he was the only one slower than the vamps), so nothing came of that. Then after the first round of combat PCs were locked in combat, a vamp had its fangs in Tania etc and they were committed. [ATTACH=CONFIG]83732._xfImport[/ATTACH] [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
How do players know they are in the "wrong" location in a sandbox campaign?
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