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*TTRPGs General
How do Psions compare to arcane casters?
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<blockquote data-quote="Henry" data-source="post: 2985676" data-attributes="member: 158"><p>Well, you gotta admit, even with the spreadsheet captures, Thanee's presentation is more entertaining than an annual budget report. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Thanee's actually changed my mind on a few issues of the Psion -- for instance, a Psion could gain new powers at the same levels as a Sorcerer (every even level, instead of every odd) and still remain very useful. I'll also say that, as a player it's great, but as a GM it just doesn't set well with me to have the energy styles changeable at the drop of a hat with no feat use, and that Arcane casters who change energy types don't gain the same kinds of advantages. Here's a place for 4th Edition where a VERY SIMPLIFIED damage type system a la Spycraft would be useful (e.g. fire is different from acid, which is different from sonic, which is different from electricity, etc.)</p><p></p><p>But speaking from experience of having two psions in a previous game, and Playing a 5th through 11th level Psion in a previous game, the psion is not useless, nor is he a show-stealer from the other classes if the errata'ed powers are used. However, he is a bit high over the power curve, and I'd probably edit the power level gain levels, and maybe tie every energy type past one freely selected one to a feat - sort of an "elemental attunement."</p></blockquote><p></p>
[QUOTE="Henry, post: 2985676, member: 158"] Well, you gotta admit, even with the spreadsheet captures, Thanee's presentation is more entertaining than an annual budget report. :) Thanee's actually changed my mind on a few issues of the Psion -- for instance, a Psion could gain new powers at the same levels as a Sorcerer (every even level, instead of every odd) and still remain very useful. I'll also say that, as a player it's great, but as a GM it just doesn't set well with me to have the energy styles changeable at the drop of a hat with no feat use, and that Arcane casters who change energy types don't gain the same kinds of advantages. Here's a place for 4th Edition where a VERY SIMPLIFIED damage type system a la Spycraft would be useful (e.g. fire is different from acid, which is different from sonic, which is different from electricity, etc.) But speaking from experience of having two psions in a previous game, and Playing a 5th through 11th level Psion in a previous game, the psion is not useless, nor is he a show-stealer from the other classes if the errata'ed powers are used. However, he is a bit high over the power curve, and I'd probably edit the power level gain levels, and maybe tie every energy type past one freely selected one to a feat - sort of an "elemental attunement." [/QUOTE]
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How do Psions compare to arcane casters?
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