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How do Psions compare to arcane casters?
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<blockquote data-quote="BryonD" data-source="post: 3276060" data-attributes="member: 957"><p>First, I understand that psionics are in the SRD, but I don't think it is fair to compare a psion to a wizard with the sudden feats disallowed. The development seems clearly in parallel and it is only the chance choice to squeeze psionics into one main book that pushed elements into the "core" SRD when the mirror image arcane stuff is not.</p><p></p><p>Second, I disagree that the issue is really about overchannel. I think the issue is disintegrate. Remember, pre-3.5 this spell/power was pretty much save or die and the 2 dice per level change is a nerf. (A nerf I like.) The point was to still be near to save or die but limit the effectiveness against really massive opponents. So, 22d6+ damage is the way it works. Frankly, at 11th level 22d6 (which any core wizard can toss out) is a serious blow to most anything. Spending more resources to push 22d6 up to 33d6 is most often beyond the point of diminishing returns. It is supposed to destroy you if you don't save and it does that rather well either way. And is still nerfed compared to the old version either way.</p><p></p><p>The Sudden Feats allow wizards to get the EXACT same effect, only without the damage.</p><p>The psion way is simply overkill that burns them out that much more quickly.</p><p></p><p>And, set every bit of that aside, if you still think overchannel is the problem, then don't use overchannel. There are broken feats and broken spells out there. If they take away fun, don't use them. But don't blame the class for the effect of a broken feat.</p></blockquote><p></p>
[QUOTE="BryonD, post: 3276060, member: 957"] First, I understand that psionics are in the SRD, but I don't think it is fair to compare a psion to a wizard with the sudden feats disallowed. The development seems clearly in parallel and it is only the chance choice to squeeze psionics into one main book that pushed elements into the "core" SRD when the mirror image arcane stuff is not. Second, I disagree that the issue is really about overchannel. I think the issue is disintegrate. Remember, pre-3.5 this spell/power was pretty much save or die and the 2 dice per level change is a nerf. (A nerf I like.) The point was to still be near to save or die but limit the effectiveness against really massive opponents. So, 22d6+ damage is the way it works. Frankly, at 11th level 22d6 (which any core wizard can toss out) is a serious blow to most anything. Spending more resources to push 22d6 up to 33d6 is most often beyond the point of diminishing returns. It is supposed to destroy you if you don't save and it does that rather well either way. And is still nerfed compared to the old version either way. The Sudden Feats allow wizards to get the EXACT same effect, only without the damage. The psion way is simply overkill that burns them out that much more quickly. And, set every bit of that aside, if you still think overchannel is the problem, then don't use overchannel. There are broken feats and broken spells out there. If they take away fun, don't use them. But don't blame the class for the effect of a broken feat. [/QUOTE]
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How do Psions compare to arcane casters?
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