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How do the classes change a small town on a day to day basis
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<blockquote data-quote="steeldragons" data-source="post: 6363028" data-attributes="member: 92511"><p>Interesting thought exercise. Let's see...</p><p></p><p>Assuming a classes being rare in the game world:</p><p>Fighters: Depending on their temperament [and to an extent, alignment would play into this], their presence could be a source of great comfort or concern for the community. As in, "We've got nothing to worry about. The goblin tribe in the swamp wouldn't dare raid again with THIS guy [or gal] around." or "With this guy/gal around we'd better keep our eyes down and our doors locked!" Same could be said for warrior types (or even classed characters as a whole) of all sorts.</p><p></p><p>Classed fighters/paladins/barbarians/rangers that are permanent parts of the community would likely have some of the best trained "0 level" militia's around and be more confident than the average joe's in their sergeant/captain/constable's leadership.</p><p></p><p>Rogues: If they are known as "rogues" and not explorers or adventurers would be a cause for much concern, I would think.</p><p></p><p>I am a big propnent of magic being accessible to the PCs, of course, but not necessarily "common" in the world. Such as, the spellcasting cleric being maybe the only one in a small temple or one of two. So things like "come get your fresh water every day"...probably isn't possible...or, maybe I could see it at a temple of a Water-based/associated deity. </p><p></p><p>More later, maybe. Dinner now.</p></blockquote><p></p>
[QUOTE="steeldragons, post: 6363028, member: 92511"] Interesting thought exercise. Let's see... Assuming a classes being rare in the game world: Fighters: Depending on their temperament [and to an extent, alignment would play into this], their presence could be a source of great comfort or concern for the community. As in, "We've got nothing to worry about. The goblin tribe in the swamp wouldn't dare raid again with THIS guy [or gal] around." or "With this guy/gal around we'd better keep our eyes down and our doors locked!" Same could be said for warrior types (or even classed characters as a whole) of all sorts. Classed fighters/paladins/barbarians/rangers that are permanent parts of the community would likely have some of the best trained "0 level" militia's around and be more confident than the average joe's in their sergeant/captain/constable's leadership. Rogues: If they are known as "rogues" and not explorers or adventurers would be a cause for much concern, I would think. I am a big propnent of magic being accessible to the PCs, of course, but not necessarily "common" in the world. Such as, the spellcasting cleric being maybe the only one in a small temple or one of two. So things like "come get your fresh water every day"...probably isn't possible...or, maybe I could see it at a temple of a Water-based/associated deity. More later, maybe. Dinner now. [/QUOTE]
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Community
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How do the classes change a small town on a day to day basis
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