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How do the Wealth Guidelines affect your style of play?
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<blockquote data-quote="Steel_Wind" data-source="post: 2492011" data-attributes="member: 20741"><p>That's a big Ten-Four rubber duck.</p><p></p><p>I ignore them too. If my party is under powered in terms of magic items and healing resources, they are overpowered in terms of DC of the PC wizard's spells, action points and the fact that my players know how to use AoO, flanking and tumble very, very well.</p><p></p><p>Gold is like magic. It needs to be in a reduced supply to mean anything.</p><p></p><p>I let the party find 550 gp to the party last night. First serious monetary reward in 7 or 8 advantures at least. Their eyes lit up.</p><p></p><p>Most "Gems and Specie" rewards for my players are modest, 15 gp here, 19 silver there. Keep the gold down and put it where it makes sense for it to be found. Not every encounter. Every 3 to 4 sessions should do it.</p><p></p><p>Rich merchants, lords of substantil lands with a large tax base. These guys have money.</p><p></p><p>Critters in a dungeon? Not from the run of the mill types. They have pocket chance. BBEG's? - perhaps. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Steel_Wind, post: 2492011, member: 20741"] That's a big Ten-Four rubber duck. I ignore them too. If my party is under powered in terms of magic items and healing resources, they are overpowered in terms of DC of the PC wizard's spells, action points and the fact that my players know how to use AoO, flanking and tumble very, very well. Gold is like magic. It needs to be in a reduced supply to mean anything. I let the party find 550 gp to the party last night. First serious monetary reward in 7 or 8 advantures at least. Their eyes lit up. Most "Gems and Specie" rewards for my players are modest, 15 gp here, 19 silver there. Keep the gold down and put it where it makes sense for it to be found. Not every encounter. Every 3 to 4 sessions should do it. Rich merchants, lords of substantil lands with a large tax base. These guys have money. Critters in a dungeon? Not from the run of the mill types. They have pocket chance. BBEG's? - perhaps. :) [/QUOTE]
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