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How do these familiar based powers balance out?
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<blockquote data-quote="Humanophile" data-source="post: 145354" data-attributes="member: 1049"><p>Jerel, I like your revision, and I was thinking about making it second level, but since it gives a few perks above and beyond C/C (mobile sensor, full sensory immersion, better duration, etc.), and I could see an invisible, bat or an invisible, silenced owl with darkvision being used as a scout. And in urban areas, you have the penultimate spy with almost anything, maybe even a toad. It's the scouting potential that made me bump it up, just to be on the safe side. I did make a point of keeping his senses semi-connected (so if there were something to grab his attention, he'd know, be it a knock on the door or a battle going on around him), and I don't know if having the familiar as a focus is wise. I thought the point of a focus was to have it on hand while you cast the spell, and I wanted this to be useful no matter the distance between you and your familiar.</p><p></p><p>The other two feats, well, in order to be a School Prodigy at first level, you'd have to be a very focused human. I put the feat together specifically for that reason, mind you; to make the first level conjurer not suck. But even in the hands of a blow-em-up evoker, your biggest benefit is the extra magic missile a level earlier. (I do not consider a bonus point of damage gamebreaking in any scenario.) So it might be a tad overpowered at first level, but that balances out since first level casters are already weak, and by the time they start catching up, the extra oomph drains out. I still don't see it causing too many problems, though.</p><p></p><p>And while Share Resistance may look overpowered, remember that you have to be at least an eleventh level wizard/sorcerer to use it, or at least a fifteenth level paladin. By that level, they're most likely to have some sort of item to grant spell resistance, or another means of countering spells. I find the "hidden" level prerequisite to be quite enough of a limitation.</p><p></p><p>And re: the spell, should I try to be all official, and call it "a creature you have the Empathic Bond ability with"?</p></blockquote><p></p>
[QUOTE="Humanophile, post: 145354, member: 1049"] Jerel, I like your revision, and I was thinking about making it second level, but since it gives a few perks above and beyond C/C (mobile sensor, full sensory immersion, better duration, etc.), and I could see an invisible, bat or an invisible, silenced owl with darkvision being used as a scout. And in urban areas, you have the penultimate spy with almost anything, maybe even a toad. It's the scouting potential that made me bump it up, just to be on the safe side. I did make a point of keeping his senses semi-connected (so if there were something to grab his attention, he'd know, be it a knock on the door or a battle going on around him), and I don't know if having the familiar as a focus is wise. I thought the point of a focus was to have it on hand while you cast the spell, and I wanted this to be useful no matter the distance between you and your familiar. The other two feats, well, in order to be a School Prodigy at first level, you'd have to be a very focused human. I put the feat together specifically for that reason, mind you; to make the first level conjurer not suck. But even in the hands of a blow-em-up evoker, your biggest benefit is the extra magic missile a level earlier. (I do not consider a bonus point of damage gamebreaking in any scenario.) So it might be a tad overpowered at first level, but that balances out since first level casters are already weak, and by the time they start catching up, the extra oomph drains out. I still don't see it causing too many problems, though. And while Share Resistance may look overpowered, remember that you have to be at least an eleventh level wizard/sorcerer to use it, or at least a fifteenth level paladin. By that level, they're most likely to have some sort of item to grant spell resistance, or another means of countering spells. I find the "hidden" level prerequisite to be quite enough of a limitation. And re: the spell, should I try to be all official, and call it "a creature you have the Empathic Bond ability with"? [/QUOTE]
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How do these familiar based powers balance out?
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