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How do wandering merchants survive?
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<blockquote data-quote="Mirtek" data-source="post: 4221024" data-attributes="member: 40810"><p>None civilisation on earth ever had to exist in a state of darkness like the darkness found in D&D. Since grain is very important large cities would patrol their outlying farms to secure their supply.</p><p></p><p>The human history never was as dark as modern people like to portray it. To the romans ancient Germany may have seemed like an impenetrable primeval forest no man dared to walk. Yet it was nothing but a forest with nothing but animals (which, while certainly a danger to consider, are nowhere near as terrible as modern people believe them to be. Just look at all the trouble with reintroducing wolves and bears to areas where they have been wiped out long ago and all the people opposing this endeavour because of misconception) and the ancient german walked freely through their woods (because all these "bloodthirsty" animals don't have humans in their prey pattern and if you know how to handle them the threat is manageable) and visited their far-flung villages.</p><p></p><p>Or the time as a journeyman time every crafter-to-be had to complete in medieval Germany. They were required to travel far and wide throughout the country and spend time with different masters at different places. And they walked alone or in small groups and none of them were eaten by dragons, crushed by giants or lured into hell by devils.</p><p></p><p>Because RL just wasn't as dark as a D&D world, never.</p></blockquote><p></p>
[QUOTE="Mirtek, post: 4221024, member: 40810"] None civilisation on earth ever had to exist in a state of darkness like the darkness found in D&D. Since grain is very important large cities would patrol their outlying farms to secure their supply. The human history never was as dark as modern people like to portray it. To the romans ancient Germany may have seemed like an impenetrable primeval forest no man dared to walk. Yet it was nothing but a forest with nothing but animals (which, while certainly a danger to consider, are nowhere near as terrible as modern people believe them to be. Just look at all the trouble with reintroducing wolves and bears to areas where they have been wiped out long ago and all the people opposing this endeavour because of misconception) and the ancient german walked freely through their woods (because all these "bloodthirsty" animals don't have humans in their prey pattern and if you know how to handle them the threat is manageable) and visited their far-flung villages. Or the time as a journeyman time every crafter-to-be had to complete in medieval Germany. They were required to travel far and wide throughout the country and spend time with different masters at different places. And they walked alone or in small groups and none of them were eaten by dragons, crushed by giants or lured into hell by devils. Because RL just wasn't as dark as a D&D world, never. [/QUOTE]
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