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How do we fix the Sorcerer?
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<blockquote data-quote="Tony Vargas" data-source="post: 7372297" data-attributes="member: 996"><p>IDK if that's exactly what happened. For one thing, Metamagic was a series of feats in 3.x, that any caster could learn, and the Wizard got bonus feats to spend on. And, the Sorcerer was a bit /worse/ at meta-magic than prepped casters, taking longer to cast a spells with meta-magic applied.</p><p></p><p>However, that last, in particular, was the subject of some complaints: the Sorcerer as a natural-talent sort of mage casting spontaneously, feeling out spells rather than learning them formally, would seem, in concept, to be perfectly suited to meta-magic.</p><p></p><p>So, I suspect they went back to the concept of the Sorcerer (which, as long as I'm speculating wildly, I might as well opine was probably just pulled out of the ether as something to append to the Spontaneous Casting mechanic), and worked from that to "should probably be able to make up magical effects on the fly" then circled back past game elements and selected meta-magic.</p><p></p><p>All in keeping with their goals. Even if not a result I care for.</p><p></p><p></p><p> I think the sorcerer was originally a class created for a mechanic, just in 3.0, not in 5e.</p><p></p><p> You also gain a lot of hp.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 7372297, member: 996"] IDK if that's exactly what happened. For one thing, Metamagic was a series of feats in 3.x, that any caster could learn, and the Wizard got bonus feats to spend on. And, the Sorcerer was a bit /worse/ at meta-magic than prepped casters, taking longer to cast a spells with meta-magic applied. However, that last, in particular, was the subject of some complaints: the Sorcerer as a natural-talent sort of mage casting spontaneously, feeling out spells rather than learning them formally, would seem, in concept, to be perfectly suited to meta-magic. So, I suspect they went back to the concept of the Sorcerer (which, as long as I'm speculating wildly, I might as well opine was probably just pulled out of the ether as something to append to the Spontaneous Casting mechanic), and worked from that to "should probably be able to make up magical effects on the fly" then circled back past game elements and selected meta-magic. All in keeping with their goals. Even if not a result I care for. I think the sorcerer was originally a class created for a mechanic, just in 3.0, not in 5e. You also gain a lot of hp. [/QUOTE]
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How do we fix the Sorcerer?
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