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How do we fix the Sorcerer?
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<blockquote data-quote="Tony Vargas" data-source="post: 7373251" data-attributes="member: 996"><p>That's the way, of course. If a class more-or-less exactly matches your concept, you take it. </p><p></p><p>3.x, you could always take a combination of classes and a few feats to paint a concept. But two classes, the fighter & Sorcerer, stood out because they gave you a lot of room to customize, and not a lot of room to compromise it because you can't prep new feats or known spells overnight. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p>In 4e, in essence, all classes were like that, and you could re-fluff powers at whim, which was lovely, but you couldn't climb too far out of your role box, so if you (like me) didn't care for a certain role, you had fewer classes to work with. And, your ability to mix them was limited.</p><p></p><p>So the sorcerer went from a favorite to a non-starter. I could still build to concept, but a character that would've been a sorcerer became a wizard or whatever...</p><p></p><p></p><p></p><p> Which is where we are with the 5e Sorcerer. Innate magic? That's a Sorcerer. Innate magic that's not Dragon or Wild? Wait for a sub-class.</p><p></p><p>Warlock had a great flavor, and they shade into control totally see it, in spite of the role.</p><p></p><p>Avenger, though: Maybe you can return the favor and give me some insight into Avengers and their fans. I never grocked the Avenger, how it was supposed to play, precisely, but I've run for players who've had a blast with them, including, perhaps ironically, a build to concept prevent I did, absent said understanding. </p><p>??</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 7373251, member: 996"] That's the way, of course. If a class more-or-less exactly matches your concept, you take it. 3.x, you could always take a combination of classes and a few feats to paint a concept. But two classes, the fighter & Sorcerer, stood out because they gave you a lot of room to customize, and not a lot of room to compromise it because you can't prep new feats or known spells overnight. ;) In 4e, in essence, all classes were like that, and you could re-fluff powers at whim, which was lovely, but you couldn't climb too far out of your role box, so if you (like me) didn't care for a certain role, you had fewer classes to work with. And, your ability to mix them was limited. So the sorcerer went from a favorite to a non-starter. I could still build to concept, but a character that would've been a sorcerer became a wizard or whatever... Which is where we are with the 5e Sorcerer. Innate magic? That's a Sorcerer. Innate magic that's not Dragon or Wild? Wait for a sub-class. Warlock had a great flavor, and they shade into control totally see it, in spite of the role. Avenger, though: Maybe you can return the favor and give me some insight into Avengers and their fans. I never grocked the Avenger, how it was supposed to play, precisely, but I've run for players who've had a blast with them, including, perhaps ironically, a build to concept prevent I did, absent said understanding. ?? [/QUOTE]
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