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How do we fix the Sorcerer?
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<blockquote data-quote="MechaTarrasque" data-source="post: 7374631" data-attributes="member: 6801226"><p>Another idea would be to drop spellcasting altogether (or at least pretty much). The sorcerer channels sorcerous energy into one of five subclasses:</p><p></p><p>1) Your body (totally not the monk sorcerer)</p><p>2) Something (like a weapon) you are holding or wearing (totally not the paladin or artificer sorcerer)</p><p>3) A blast of energy (totally not the warlock sorcerer)</p><p>4) A destructive aura (totally not the storm barbarian sorcerer) [sorcerous enhancements, see below, could allow you to shape the aura into an armor]</p><p>5) Your mind (totally not the mystic sorcerer).</p><p></p><p>Speaking of the warlock, the sorcerer gets sorcerous enhancements (totally not invocations), but unlike the warlock and invocations, the sorcerer gets access to all of them (okay a few will be limited by level and by subclass) rather than "pick one enhancement at level 3", but how many/which ones he/she can use are limited by how many sorcery points he/she has (based somewhat off of PF2's resonance). Some of the enhancements could allow the sorcerer to cast a spell (without having to worry about pesky spell slots) a number of times per long rest (increases as you level up).</p></blockquote><p></p>
[QUOTE="MechaTarrasque, post: 7374631, member: 6801226"] Another idea would be to drop spellcasting altogether (or at least pretty much). The sorcerer channels sorcerous energy into one of five subclasses: 1) Your body (totally not the monk sorcerer) 2) Something (like a weapon) you are holding or wearing (totally not the paladin or artificer sorcerer) 3) A blast of energy (totally not the warlock sorcerer) 4) A destructive aura (totally not the storm barbarian sorcerer) [sorcerous enhancements, see below, could allow you to shape the aura into an armor] 5) Your mind (totally not the mystic sorcerer). Speaking of the warlock, the sorcerer gets sorcerous enhancements (totally not invocations), but unlike the warlock and invocations, the sorcerer gets access to all of them (okay a few will be limited by level and by subclass) rather than "pick one enhancement at level 3", but how many/which ones he/she can use are limited by how many sorcery points he/she has (based somewhat off of PF2's resonance). Some of the enhancements could allow the sorcerer to cast a spell (without having to worry about pesky spell slots) a number of times per long rest (increases as you level up). [/QUOTE]
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