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General Tabletop Discussion
*Dungeons & Dragons
How do we fix the Sorcerer?
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<blockquote data-quote="Steven K" data-source="post: 8537384" data-attributes="member: 7034837"><p>Underpowered isn't the real issue. The main problem is that the Sorcerer is designed in a way that does not give full mechanical weight to the narrative it is supposed to convey, which is different bloodlines or mystical events directly shape the form of the character's magic. The other significant problem is that the Sorcerer has a feature which is absolutely crucial to its identity, metamagic, both linked to a very limited resource, and also competing for design space with something else that uses that limited resource, flexible casting. Flexible casting is awful, as far as its design goes. If you convert your sorcery points to spell slots, you do so at a loss, and then you have less of an already limited resource to actually use on metamagic. And if you go the other way, you have a hard limit to how many sorcery points you can aquire, so you can waste all or part of a spell slot's worth of sorcery points just because you hadn't already used enough that day.</p></blockquote><p></p>
[QUOTE="Steven K, post: 8537384, member: 7034837"] Underpowered isn't the real issue. The main problem is that the Sorcerer is designed in a way that does not give full mechanical weight to the narrative it is supposed to convey, which is different bloodlines or mystical events directly shape the form of the character's magic. The other significant problem is that the Sorcerer has a feature which is absolutely crucial to its identity, metamagic, both linked to a very limited resource, and also competing for design space with something else that uses that limited resource, flexible casting. Flexible casting is awful, as far as its design goes. If you convert your sorcery points to spell slots, you do so at a loss, and then you have less of an already limited resource to actually use on metamagic. And if you go the other way, you have a hard limit to how many sorcery points you can aquire, so you can waste all or part of a spell slot's worth of sorcery points just because you hadn't already used enough that day. [/QUOTE]
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How do we fix the Sorcerer?
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