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How Do You All Use Dragons In Your Worlds And Campaigns?
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<blockquote data-quote="jgsugden" data-source="post: 8349528" data-attributes="member: 2629"><p>In my homebrew, the living aspect of the Universe was the first being, followed by the Light (lifeforce / positive energy) and Dark (death / negative energy). They gave birth to Bahamut, Vorel and Tiamat, the first three beings to exist that had manifested forms. They, in turn, created the dragons. As such, dragons have been around longer than any other species, and they see themselves as the rightful owners of the world. Everything else in the world is seen as more of a pet or pest than a peer. </p><p></p><p>The dragons serve a role in my setting similar to Celestials and Fiends. They are feared and respected for their innate power. They are also revered as ancient forces of elemental power. When a dragon takes flight, everyone takes notice. </p><p></p><p>All dragons are spellcasters. Further, all dragons get at least one unique special ability that lets them stand out from their peers. The ability might be combat focused, but more often they give the dragon a special place in the ecosystem that is not directly combat related, but is awesome in power nonetheless. </p><p></p><p>Often, Kingdoms are defined by the territory (sometimes past, usually present) of dragons. Either the Kingdom resides under the beneficial protection of a metallic dragon, exists in harmony with a gem dragon, or lives in the shadow of a chromatic dragon. A kingdom may exist within the boundaries of several dragons, with each dragon territory being forced to reconcile with the dragon controlling the lands. The maps of the nations are measured by the territories of dragons. When a dragon falls, other dragons often take their territory, which can shift the borders of empires. Some places have thrown off the shackles of draconic dominion, but that requires powerful heroes to keep out new draconic invaders. Usually, these places become the target of a chromatic dragon that takes affront to humanoids attempting to usurp the rightful place of the Great Wyrms. If the humans are not beyond reproach, thy may also find those heroes being thrown down by Metallic or Gem dragons as well. </p><p></p><p>Additionally, many dragons are wells of knowledge, especially ancient knowledge. When the PCs need to know something ancient, it is often something they need to gather from a dragon ... and dragons know knowledge is power and are hesitant to part with it easily.</p></blockquote><p></p>
[QUOTE="jgsugden, post: 8349528, member: 2629"] In my homebrew, the living aspect of the Universe was the first being, followed by the Light (lifeforce / positive energy) and Dark (death / negative energy). They gave birth to Bahamut, Vorel and Tiamat, the first three beings to exist that had manifested forms. They, in turn, created the dragons. As such, dragons have been around longer than any other species, and they see themselves as the rightful owners of the world. Everything else in the world is seen as more of a pet or pest than a peer. The dragons serve a role in my setting similar to Celestials and Fiends. They are feared and respected for their innate power. They are also revered as ancient forces of elemental power. When a dragon takes flight, everyone takes notice. All dragons are spellcasters. Further, all dragons get at least one unique special ability that lets them stand out from their peers. The ability might be combat focused, but more often they give the dragon a special place in the ecosystem that is not directly combat related, but is awesome in power nonetheless. Often, Kingdoms are defined by the territory (sometimes past, usually present) of dragons. Either the Kingdom resides under the beneficial protection of a metallic dragon, exists in harmony with a gem dragon, or lives in the shadow of a chromatic dragon. A kingdom may exist within the boundaries of several dragons, with each dragon territory being forced to reconcile with the dragon controlling the lands. The maps of the nations are measured by the territories of dragons. When a dragon falls, other dragons often take their territory, which can shift the borders of empires. Some places have thrown off the shackles of draconic dominion, but that requires powerful heroes to keep out new draconic invaders. Usually, these places become the target of a chromatic dragon that takes affront to humanoids attempting to usurp the rightful place of the Great Wyrms. If the humans are not beyond reproach, thy may also find those heroes being thrown down by Metallic or Gem dragons as well. Additionally, many dragons are wells of knowledge, especially ancient knowledge. When the PCs need to know something ancient, it is often something they need to gather from a dragon ... and dragons know knowledge is power and are hesitant to part with it easily. [/QUOTE]
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