Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
How do you approach tactics?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dannyalcatraz" data-source="post: 5262443" data-attributes="member: 19675"><p>I don't think that's what EW's getting at, which is why I gave him XP for that post. I- and many of the guys I've gamed with over the years- have a similar attitude.</p><p></p><p>If I may...</p><p></p><p>Its not that I as a DM I want you to change your playstyle. I, as DM won't be changing mine, after all.</p><p></p><p>What I expect is that your PC be played like he would be if he were "real"...as in, his cinematic self.</p><p></p><p>That means that I'm usually not fudging dice to save you: if you <em>routinely </em>charge into impossible odds, eventually your PC is going to die. I'm also not going to go out of my way to punish you for playing your PC that way. And there is nothing wrong with any of that as long as we both understand this. </p><p></p><p>I mean, look at the source material- examine any swashbuckler or other fantasy hero, you'll see at least one moment when the odds go against them, and they get captured or, in some cases, killed. Or they get someone else killed or captured.</p><p></p><p>FWIW, I've been on the other side of this- I sacrificed my AD&D fighter, Bear, holding off the City Watch on a bridge, allowing the party to escape. Given that he was only of moderate level, I'd have been ticked if the DM had fudged rolls to let him escape his fate. It would have cheapened the moment. Instead, he went out in a blaze of glory.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 5262443, member: 19675"] I don't think that's what EW's getting at, which is why I gave him XP for that post. I- and many of the guys I've gamed with over the years- have a similar attitude. If I may... Its not that I as a DM I want you to change your playstyle. I, as DM won't be changing mine, after all. What I expect is that your PC be played like he would be if he were "real"...as in, his cinematic self. That means that I'm usually not fudging dice to save you: if you [I]routinely [/I]charge into impossible odds, eventually your PC is going to die. I'm also not going to go out of my way to punish you for playing your PC that way. And there is nothing wrong with any of that as long as we both understand this. I mean, look at the source material- examine any swashbuckler or other fantasy hero, you'll see at least one moment when the odds go against them, and they get captured or, in some cases, killed. Or they get someone else killed or captured. FWIW, I've been on the other side of this- I sacrificed my AD&D fighter, Bear, holding off the City Watch on a bridge, allowing the party to escape. Given that he was only of moderate level, I'd have been ticked if the DM had fudged rolls to let him escape his fate. It would have cheapened the moment. Instead, he went out in a blaze of glory. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
How do you approach tactics?
Top