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How do you approach tactics?
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<blockquote data-quote="Krensky" data-source="post: 5263243" data-attributes="member: 30936"><p>The funny thing is, from what I've been told, Leeroy wasn't doing anything wrong persay. The rest of the party had spent a ludicrous amount of time coming up with a plan that would have had the exact same effect. I don't play WoW, so this is admittedly hearsay, but is intricately planed failure better tactics then failure do to enthusiastically charging in?</p><p></p><p>As for in general, it depends how we're defining tactical play. Is it in running the party like an archetypal special forces squad using scry-buff-teleport, magical flash bangs, and extreme prejudice? Or is it entirely contained within the battle, maneuvering for flanking and environmental bonuses, pinning heavy hitters down, hitting the enemy where they're weakest, etc. Is it knoiwing that Grognar has problems with anything more complex then "Hit the big one." and accounting for it in play?</p><p></p><p>Frankly I think it largely boils down to the party and the players (incuding the GM) at the table.</p></blockquote><p></p>
[QUOTE="Krensky, post: 5263243, member: 30936"] The funny thing is, from what I've been told, Leeroy wasn't doing anything wrong persay. The rest of the party had spent a ludicrous amount of time coming up with a plan that would have had the exact same effect. I don't play WoW, so this is admittedly hearsay, but is intricately planed failure better tactics then failure do to enthusiastically charging in? As for in general, it depends how we're defining tactical play. Is it in running the party like an archetypal special forces squad using scry-buff-teleport, magical flash bangs, and extreme prejudice? Or is it entirely contained within the battle, maneuvering for flanking and environmental bonuses, pinning heavy hitters down, hitting the enemy where they're weakest, etc. Is it knoiwing that Grognar has problems with anything more complex then "Hit the big one." and accounting for it in play? Frankly I think it largely boils down to the party and the players (incuding the GM) at the table. [/QUOTE]
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