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How do you approach tactics?
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<blockquote data-quote="Mallus" data-source="post: 5263303" data-attributes="member: 3887"><p>I didn't mean to sound like I was advocating removing the <em>game</em> part of the game. I probably should have stuck to writing: find the right kind, and level, of challenge for the players you have in front of you. </p><p></p><p>You're definitely right about 1e, but what interests me is, despite the seemingly more clear-cut definition of 'winning' and 'losing', people still used it to run their own kind of fantasy adventures, everything from lighthearted romps to epic Tolkien clones, where the default victory conditions found in the rules took a back seat to the individual group's play priorities. </p><p></p><p>Also, I never really thought of character death as 'losing', thanks to the infinite number of continues you get in D&D. And leveling is 'winning' kinda in the Pyrrhic sense, seeing as it means your character now has to face increasingly difficult opponents, armed with increasingly insta-kill abilities.</p><p></p><p>And yes, D&D is a lot like gansta rap. Word.</p></blockquote><p></p>
[QUOTE="Mallus, post: 5263303, member: 3887"] I didn't mean to sound like I was advocating removing the [i]game[/i] part of the game. I probably should have stuck to writing: find the right kind, and level, of challenge for the players you have in front of you. You're definitely right about 1e, but what interests me is, despite the seemingly more clear-cut definition of 'winning' and 'losing', people still used it to run their own kind of fantasy adventures, everything from lighthearted romps to epic Tolkien clones, where the default victory conditions found in the rules took a back seat to the individual group's play priorities. Also, I never really thought of character death as 'losing', thanks to the infinite number of continues you get in D&D. And leveling is 'winning' kinda in the Pyrrhic sense, seeing as it means your character now has to face increasingly difficult opponents, armed with increasingly insta-kill abilities. And yes, D&D is a lot like gansta rap. Word. [/QUOTE]
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