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How do you assemble your party in your Game?
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<blockquote data-quote="Hassassin" data-source="post: 5559542" data-attributes="member: 6675228"><p>What I did with my current campaign worked very well, so well that I think I'll do it from now on.</p><p></p><p>I had fleshed out the starting point of the campaign and told about it in advance. (The PCs would be members of a guild in training for special ops.) I asked them to come up with character concept before the first session, but as normal some had while some hadn't.</p><p></p><p>The first session was longer than normally. (6 hours rather than our normal 3-4.) We started with everyone rolling their characters and making up their stories, while I told them some generic background about recent happenings in the area. They also discussed the characters' relations to each other as they had known each other for at least a couple of months and came up with shared back stories.</p><p></p><p>When everyone was ready they introduced their character to the others, like one might introduce themselves in a new class or working group. They also passed around notes with secret things they would only tell a friend or that they wanted me to know.</p><p></p><p>We then had a short intro adventure, after which I asked them about where they'd like the campaign to go in terms of combat/intrigue and so on.</p></blockquote><p></p>
[QUOTE="Hassassin, post: 5559542, member: 6675228"] What I did with my current campaign worked very well, so well that I think I'll do it from now on. I had fleshed out the starting point of the campaign and told about it in advance. (The PCs would be members of a guild in training for special ops.) I asked them to come up with character concept before the first session, but as normal some had while some hadn't. The first session was longer than normally. (6 hours rather than our normal 3-4.) We started with everyone rolling their characters and making up their stories, while I told them some generic background about recent happenings in the area. They also discussed the characters' relations to each other as they had known each other for at least a couple of months and came up with shared back stories. When everyone was ready they introduced their character to the others, like one might introduce themselves in a new class or working group. They also passed around notes with secret things they would only tell a friend or that they wanted me to know. We then had a short intro adventure, after which I asked them about where they'd like the campaign to go in terms of combat/intrigue and so on. [/QUOTE]
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