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How do you assemble your party in your Game?
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<blockquote data-quote="Haltherrion" data-source="post: 5560475" data-attributes="member: 18253"><p>We use a rather elaborate process that is a bit of a game in itself. The most recent incarnation of it is described <a href="http://affliction.wikidot.com/the-draft" target="_blank">here</a>.</p><p> </p><p>In short, the painter in our group prepares a slate of 25 or more figures, one or a pair of co-refs create a selection process and some information on the figures. It varies by draft but generally, the figures come with a set of stats (altho not in 4E; that proved unworkable in that system), some quirks or bonuses, a race, possibly allowed classes and alignments.</p><p> </p><p>Players round robin select figures until all are selected. Then we usually do something like draw tarot cards for various perks/background hooks for each figure. Then the group together picks which of their figures they want as a PC with an eye to putting together a viable party. Sometimes there is some "pre-game" to it. Once a ref ran basically a tournament where your gained the perks. Most recently, we formed the figures into teams, one player's figure per team, and ran each team through an arena. Arena rankings determined starting stat options.</p><p> </p><p>Details aside, this sort of approach has several aspects our group enjoys:</p><ul> <li data-xf-list-type="ul">We get to see a lot of very well painted PC figures</li> <li data-xf-list-type="ul">The figures, the cards and the figure restrictions nudge us to play outside of the box and try different things</li> <li data-xf-list-type="ul">The pre-game process creates some player-PC affinity before the game even starts</li> <li data-xf-list-type="ul">The draft process is fun in and of itself as everyone analyzes the aesthetic and in-game options.</li> </ul><p>But we're an unusual group. I've never heard of anyone else doing anything similar.</p></blockquote><p></p>
[QUOTE="Haltherrion, post: 5560475, member: 18253"] We use a rather elaborate process that is a bit of a game in itself. The most recent incarnation of it is described [URL="http://affliction.wikidot.com/the-draft"]here[/URL]. In short, the painter in our group prepares a slate of 25 or more figures, one or a pair of co-refs create a selection process and some information on the figures. It varies by draft but generally, the figures come with a set of stats (altho not in 4E; that proved unworkable in that system), some quirks or bonuses, a race, possibly allowed classes and alignments. Players round robin select figures until all are selected. Then we usually do something like draw tarot cards for various perks/background hooks for each figure. Then the group together picks which of their figures they want as a PC with an eye to putting together a viable party. Sometimes there is some "pre-game" to it. Once a ref ran basically a tournament where your gained the perks. Most recently, we formed the figures into teams, one player's figure per team, and ran each team through an arena. Arena rankings determined starting stat options. Details aside, this sort of approach has several aspects our group enjoys: [LIST] [*]We get to see a lot of very well painted PC figures [*]The figures, the cards and the figure restrictions nudge us to play outside of the box and try different things [*]The pre-game process creates some player-PC affinity before the game even starts [*]The draft process is fun in and of itself as everyone analyzes the aesthetic and in-game options. [/LIST]But we're an unusual group. I've never heard of anyone else doing anything similar. [/QUOTE]
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