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<blockquote data-quote="Rel" data-source="post: 2553963" data-attributes="member: 99"><p>I feel your pain.</p><p></p><p>My system took me about 15 seconds to calculate that because Excel is loading a bit slow with all the other crap I've got open on my computer.  If I'd had the printed sheet in front of me then that encounter would take as long to figure out as it took to look at the sheet of paper.</p><p></p><p>The system I use is based on "scenes".  I divide each part of the session into scenes and make note of whether that scene was a "minor scene", "average scene" or "major scene".  Then, at the end of the session, I tally them up and index them with the chart below based on average party level.</p><p></p><p>Frex:  The 3rd level party starts the night on the way to a ruin in the wilderness.  They get ambushed by bandits (opponents of close to their CR) and vanquish them.  Then they run into a pack of wolves who attack before running away (opponents of less than the party's CR).  Then they come across a tribe of elves who invite the party to participate in one of their rituals, during which the group makes friends and learns valuable knowledge about the area.  Finally they make it to the ruin where they do battle with an Ogress Druid and her animal thralls (opponents of higher than the party CR).</p><p></p><p>So that's an Average Scene, a Minor Scene, another Average Scene and a Major Scene.  So looking at the row for 3rd level you get 180+100+180+260=720XP each for the session.  For the record, the XP in this chart is designed to give a slower progression than the default for 3.5.</p><p></p><p>It's quick.  It's easy.  It rewards more than combat.  It's easy.  And it's quick.  I like it.</p></blockquote><p></p>
[QUOTE="Rel, post: 2553963, member: 99"] I feel your pain. My system took me about 15 seconds to calculate that because Excel is loading a bit slow with all the other crap I've got open on my computer. If I'd had the printed sheet in front of me then that encounter would take as long to figure out as it took to look at the sheet of paper. The system I use is based on "scenes". I divide each part of the session into scenes and make note of whether that scene was a "minor scene", "average scene" or "major scene". Then, at the end of the session, I tally them up and index them with the chart below based on average party level. Frex: The 3rd level party starts the night on the way to a ruin in the wilderness. They get ambushed by bandits (opponents of close to their CR) and vanquish them. Then they run into a pack of wolves who attack before running away (opponents of less than the party's CR). Then they come across a tribe of elves who invite the party to participate in one of their rituals, during which the group makes friends and learns valuable knowledge about the area. Finally they make it to the ruin where they do battle with an Ogress Druid and her animal thralls (opponents of higher than the party CR). So that's an Average Scene, a Minor Scene, another Average Scene and a Major Scene. So looking at the row for 3rd level you get 180+100+180+260=720XP each for the session. For the record, the XP in this chart is designed to give a slower progression than the default for 3.5. It's quick. It's easy. It rewards more than combat. It's easy. And it's quick. I like it. [/QUOTE]
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