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How do you award xp ?
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<blockquote data-quote="dpdx" data-source="post: 641110" data-attributes="member: 188"><p>The few times I've DMed, I gave xp out of the book for combats, then increased one or more of those CR/EL ratings based on social factors (good roleplaying by somebody, game lube, patience with fledgling DMs, overcoming shortcomings thereof), figured the total xp, and divided equally among the PCs.</p><p></p><p>About the only situation I'd award one PC more xp than another is if somebody didn't show up. They could do a make-up session (maybe a side adventure, or something), but the award might be anywhere from 1-100 xp off (in either direction) from what the others got.</p><p></p><p>In any adventure I've played in or ran, different characters get different opportunities to shine, and so unequal xp just doesn't seem fair. I've known GMs of other systems to do the unequal distrib, and it just seems to make players jealous, suspicious and resentful ("Well, of course she got more xp - she's his GIRLFRIEND"), which can kill a game.</p><p></p><p>The other weird thing is that I have yet to see any character in a game I've been in do something to cost them xp - item creation, big spells, etc. But if they did in my game, they'd pay the full cost, cause I feel like we already level up before we're ready, even when I DM.</p><p></p><p>I ran players at 1st level through The Burning Plague, and they'd leveled up to 2nd at the end of the adventure. As a result, I'd actually welcome a diminished xp award as a player, as long as everyone else got the same. I'd feel like I had more time to get into my character, and feel better about my ability to play him at the level I was at.</p></blockquote><p></p>
[QUOTE="dpdx, post: 641110, member: 188"] The few times I've DMed, I gave xp out of the book for combats, then increased one or more of those CR/EL ratings based on social factors (good roleplaying by somebody, game lube, patience with fledgling DMs, overcoming shortcomings thereof), figured the total xp, and divided equally among the PCs. About the only situation I'd award one PC more xp than another is if somebody didn't show up. They could do a make-up session (maybe a side adventure, or something), but the award might be anywhere from 1-100 xp off (in either direction) from what the others got. In any adventure I've played in or ran, different characters get different opportunities to shine, and so unequal xp just doesn't seem fair. I've known GMs of other systems to do the unequal distrib, and it just seems to make players jealous, suspicious and resentful ("Well, of course she got more xp - she's his GIRLFRIEND"), which can kill a game. The other weird thing is that I have yet to see any character in a game I've been in do something to cost them xp - item creation, big spells, etc. But if they did in my game, they'd pay the full cost, cause I feel like we already level up before we're ready, even when I DM. I ran players at 1st level through The Burning Plague, and they'd leveled up to 2nd at the end of the adventure. As a result, I'd actually welcome a diminished xp award as a player, as long as everyone else got the same. I'd feel like I had more time to get into my character, and feel better about my ability to play him at the level I was at. [/QUOTE]
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